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Council of Fire - eARC

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Other books in the Arcane America (3)

Caller of Lightning

Caller of Lightning

BOOK THREE IN THE ARCANE AMERICA SERIES When Halley’s Comet blazed across the sky in 1759, onlookers saw a sight far more spectacular—and disastrous—than they ever could have imagined. Destroyed in a magical battle, the comet is rent in two and appears to strike Earth. The event is known as The Sundering, the moment in which the Old World is separated from the New, perhaps permanently isolating the Americas. What’s more, The Sundering has brought magic into the world—creatures from folklore and fairy tales come to life, along with wizardry and magework unlike anything seen outside of legend. The New World is now far stranger than before, and the Europeans, Africans, and Indigenous peoples on the American continent must forge new bonds if they are to survive. So, when magic returns to the world of the 1700s, who does the world turn to for help? None other than the father of electricity himself: Benjamin Franklin! But Franklin is in for a shock if he thinks his knowledge of science will prepare him for the world of magic. The master once more becomes the apprentice. But Franklin must learn his spells fast, for he is far from the only one studying magic. In point of fact, he’s late to the race and almost out of time . . .

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Council of Fire

Council of Fire

NEW ENTRY IN THE DRAGON AWARD WINNING ARCANE AMERICA SERIES from New York Times best-selling alternate history master Eric Flint. The passage of Halley’s Comet in 1759 is catastrophic. The comet appears to strike the Earth, sundering the New World from the Old. A chain of mountains rises in the Mid-Atlantic. No ship from the Old World arrives in America. No ship from the New World can find a passage to the Old—and most who try simply disappear. The comet has also unleashed magic forces, which soon spread everywhere. Slaves begin using powers derived from African witchcraft, bringing monsters from that continent into the New World. The native tribes begin doing the same. Some European settlers devise ways to couple Old World technology with sorcery. Kraken in the Atlantic, revenants in Jamaica, Dry Hands and Floating Heads in the Hudson valley, African ogres and worse set loose in the streets of New York. Magic of all kinds, emerging everywhere, most of it poorly if at all controlled. The powerful Iroquois Confederacy disintegrates. The Onondaga Council Fire is extinguished; the Seneca and Cayuga follow their own shaman and war leader, and the Mohawks ally with the English. For their part, the English and the French in North America, who had been on the brink of war when the Sundering came, now have to contemplate what would once have been unthinkable. They must not simply forge a military alliance against the rising dark powers but may even have to unite politically behind the young English prince Edward, now the only person of royal blood left in the terrifying world created by the Sundering.

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Uncharted

Uncharted

Arcane America A new world. New magic. New history. After Halley’s Comet was destroyed in a magical battle in 1759, the backlash separated the entire New World from the Old in an event known as The Sundering. Now isolated from the rest of the globe, America has become a very different place, where magic works and history has been changed forever. It is 1803—a new 1803. Young Meriwether Lewis, footloose and intrigued, goes to hear a lecture in St. Louis by the venerated old wizard Benjamin Franklin. Franklin’s talk is disrupted by the attack of a winged fire-breathing beast, much like legends from Lewis’s own Welsh heritage. In the aftermath, Franklin tells the young man that he knows of a great, growing evil that lurks in the uncharted Arcane Territories west of the Mississippi. Using his own vast fortune, Franklin commissions Lewis and his own talented partner William Clark to embark on a remarkable voyage of exploration, to meet and document the indigenous tribes, to find a route all the way to the Pacific Ocean—and perhaps beyond the magical veil to Europe again—and to stop the growing evil that is filling the American West. For while the Sundering separated the rest of the world and granted the original colonists unexpected magical gifts, sorcery inspired by native legends has also been ignited. And the Arcane Territories may hold unparalleled dangers for the expedition, both natural and magical. Accompanied by the brilliant shape-shifting sorceress Sacajawea, Lewis and Clark set off on an unparalleled adventure across a landscape that no European has ever seen.

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