Flying at the Speed of Night . . . Following in the successful footsteps of his previous short fiction collection (“Lights in the Deep”) award-winning and award-nominated Science Fiction author Brad R. Torgersen is back with twelve new tales. From the edges of explored space, to the depths of the artificial soul. At once breaking the limits of human endurance, while also treading the tender landscapes of the human heart. Originally appearing in the pages of Analog magazine, Orson Scott Card’s InterGalactic Medicine Show magazine, Mike Resnick’s Galaxy’s Edge magazine, and elsewhere, these stories are collected here for the first time; with commentary and anecdotes from the author. Introductions by bestsellers L.E. Modesitt, Jr., Kevin J. Anderson, and Dave Wolverton (Farland.)
Unicorns, with their single ivory horn, are elusive and magical creatures of myth. Yet even more elusive are the purple unicorns.
First sighted at the Superstars Writing Seminar, their legend has grown year after year until it could only be contained in this anthology. Nineteen storytellers, including Peter S. Beagle, Todd McCaffrey, and Jody Lynn Nye, as well as new and rising authors, invite us into worlds both near and far, across a desert oasis, a pet shop, a Comic-Con exhibition floor, and more, and show us the many variations of purple unicorns, from the imaginary to the actual—and one very memorable half-unicorn, half-potato.
One Horn to Rule Them All is an unforgettable collection of imagination and creativity. So, saddle up, and take a ride beyond the rainbow.
All profits benefit the Superstars Writing Seminar Scholarship Fund.
In D&D there are certain attributes you start with, just as in life there are certain things you’re born with: Strength, Will, Charisma, Wisdom, Intelligence and Constitution. Whether you’re a veteran convention attendee, a con-virgin, a volunteer, vendor or a guest, everyone can use a bump in their life stats.
Do you know what the 6-2-1 rule is? What do Barbarians and cell phones have to do with hygiene? Do you know when it’s okay to take a photograph? How do you flirt with that cute girl or guy across the room? Who are Booth Babes really?
In Charisma +1 you will find:
Suggestions on how to network, flirt, and interact with attendees
Tips for dealing with crowds, people in costume, and that weirdo that keeps following you around
Rules for keeping yourself sane, happy and safe
Advice on shopping, attending panels, dealing with volunteers, vendors, staff and other attendees
The sequel to the Pulitzer Prize winning bestseller Advise and Consent.
From Allen Drury, the 20th Century grand master of political fiction, a novel of the United Nations and the racial friction that could spark a worldwide powderkeg. International tensions rise as ambassadors and politicians scheme, using the independence of a small African nation as the focal point for hidden agendas. A cascade of events begun in the General Assembly Hall of the United Nations could lead to the weakening of the United States, the loss of the Panama Canal, and a possible civil war. Allen Drury paints a vivid and laser-accurate portrait of Washington and international politics, from top secret conferences, to elite cocktail parties, club luncheon rooms, and the private offices of the key players in government.
A novel as relevant today as when it was first published.
It is one of the most fundamental questions facing America today: How justifiably, or irresponsibly, do the volatile and unbiased American media—press, television and radio—attempt to interfere with, and control, the political process and the foreign policy of the nation? In a hotly fought Presidential primary, the news media fractures along ideological lines, supporting and distorting the candidates’ records, manipulating the news rather than covering it.
Capable of Honor, the third novel in the grand, bestselling Advise and Consent saga, is a compelling blockbuster that shines a harsh and revealing spotlight on how the media shapes the news, guides public opinion, creates policy—and tries to shape history itself.
Aria cannot touch the living or the dead and her kin are silent ghosts. Hidden in a cairn deep in the haunted forest, Aria becomes obsessed with the only boy who can feel her touch. Before she knows it, she’s thrust into the first war against the Valtanyana.
The Daed have no choice but to awaken the Valtanyana and hunt down Aria and her kin, but the closer the Daed become to victory, the more expendable they become.
Kaliel is no more, stuffed into a pocket watch by the only person she thought would never harm her, she learns what true torture is. Krishani is no more, broken into pieces he can’t sew back together he follows the swarm aimlessly seeking salvation.
VILLAINS is a collection of five novellas told by the villains. Deception, torture, manipulation and ruthlessness collide in this installment of The Ferryman & The Flame Series