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edited by Hank Davis and David Afsharirad
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by Timothy Zahn
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Fenrir by Eric Flint and Ryk E. Spoor
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All Roads Lead to Rome edited by Hank Davis and David Afsharirad
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The Icarus Plot by Timothy Zahn
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The Icarus Changeling by Timothy Zahn
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Hyde & Seek by Simon R. Green
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Essen Defiant by Kim Mackey and David Carrico
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Fenrir
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When astronomer Stephanie Bronson uncovers a massive alien vessel named Fenrir racing toward the Sun, she must lead a desperate mission to rescue its crew before a catastrophic failure dooms them both to fiery destruction.
It was just a dot of light . . .
. . . a dot of light that appeared out of nowhere. Stephanie Bronson thought she might have found a distant supernova. Instead, what she’d found was something more than a thousand miles across, moving towards the Sun at almost a third the speed of light from the constellation of Lupus, the Wolf. Even more frightening, the object—called Fenrir, after the Norse Wolf of the World’s End—was slowing down. It was not a comet or even a rogue planet.
It was an alien vessel.
And despite the increasingly detailed and insistent messages of greeting from Earth, it showed no sign of responding. As the world braced itself for the arrival of the immense, frighteningly silent alien visitor, Stephanie held hope that they still might communicate with Fenrir—until something happened that no one had imagined: Fenrir flared and its drive died, leaving the huge ship careening out of control to a fiery death inside the orbit of Venus.
There was—just possibly—a chance for Earth to act—to rescue the now-shipwrecked “Fens.” But even Stephanie—or those trying to stop her and the rescue ship Carpathia—could not imagine that not merely the fate of the aliens, but that of Earth itself, would be decided by Fenrir.
Rise from Ruin
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When a prank bonds Harper Tavros to a fierce griffin instead of the dragon she always dreamed of, she must battle her doubts and rise to the front lines, forging an unbreakable alliance to save her country from impending doom.
Together we fly, divided we fall.
All Harper Tavros ever wanted was to be a dragon rider.
But after a prank goes wrong, she ends up soul bonded to a griffin. Now, she'll have to learn an entirely new skillset before she ends up on the front lines of a war her country is slowly losing.
If she's going to make a difference, she'll need to rise up from the ruin of her dreams and embrace a new path. One that includes her accidental bondmate, an utterly ridiculous, insanely brave griffin. But in order to form a strong enough bond to defend their country, they'll need to keep the pressures of war, loss, and doubt from tearing them apart. Because the only way Harper and her griffin will survive is together.
All Roads Lead to Rome
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CLASSIC SF STORIES FOR ANYONE THINKING ABOUT THE ROMAN EMPIRE
Imperium Sine Fine
Step back in time and traverse the stars with classic stories that reimagine the grandeur of the Roman Empire—with a science fiction twist.
From the vastness of interstellar conquests to the intricate politics of alien worlds, these tales blend history and imagination, exploring what might have been if Rome had extended its reach beyond the cosmos.
Join us as we uncover the stories that blend the glory of the past with the possibilities of the future—where the empire never truly fell, but soared among the stars.
The Icarus Plot
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There wasn’t much money to be made as a Trailblazer, searching out new worlds for possible development. Still, it was safer than the bounty hunter career that had cost Gregory Roarke his left arm six years ago. And thanks to his Kadolian partner Selene’s ultrasensitive sense of smell, they occasionally discovered a medically promising seed or spore they could sell under the table. It was a quiet life, uneventful and mostly legal.
Until Roarke was approached by two men with a proposal: track down a mysterious woman named Tera and, through her, locate a secret project called Icarus.
The challenge was intriguing. The unlimited budget was tempting. But Roarke had a more personal reason to accept the job.
The chance for long-delayed payback.
The Icarus Changeling
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AN EASY ASSIGNMENT INSTEAD TURNS HARD AND LEADS TO A STRING OF MURDERS, AND A RACE AGAINST AN ALIEN ENEMY
Gregory Roarke—former bounty hunter, former Trailblazer, current agent for the ultra-secret Icarus Group—has received a new assignment: locate a suspected but as-yet undiscovered teleportation portal on the backwater colony world of Alainn.
The rival Patth are also searching for the device, and have considerably more resources at their disposal. Fortunately, Roarke has Selene and her incredibly sensitive Kadolian sense of smell. On paper, it should be a straightforward enough job.
But that was before there was a murder in the small town of Bilswift . . . and another one . . . and the discovery that the Patth are already on the scene and have narrowed the search to a heavily forested area in the hills and mountains east of town.
Most disturbing of all is the discovery that one of Selene’s people, a Kadolian teenaged boy named Tirano, is working at one of Bilswift’s fish markets. A boy who may have lost his parents before his proper socialization was completed. A boy who may be connected to both the murders and the Patth.
A boy who may be the potentially dangerous wild card that the Kadolians call changelings.
Hyde & Seek
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WHATEVER HAPPENED TO ALL THE OLD MONSTERS?
The vampires, the werewolves, the ghouls . . . Daniel and Tina Hyde wiped them out, to make the world a safer place. But nature abhors a vacuum, supernature even more . . . Something’s got to fill the gap left by all those monster clans. The question now is, what happened to all the old aliens?
The Martians, the Bug-Eyed Monsters, the Reptiloids and the Greys? They’re coming out of the shadows with a vengeance, and Daniel and Tina Hyde are about to discover there are much worse things than monsters. Fortunately, Hydes love a good fight.
Daniel and Tina are in for the fight of their lives, with the whole world at stake.
Essen Defiant
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Whether it was a blessed miracle or a disastrous catastrophe, the arrival of Grantville in Europe in the year 1631 created changes that are long-lasting and spreading wider and wider as time passes. In 1634, Louis DeGeer—statesman, merchant, and player of the game of princes—having extracted as much information and technology as he could out of Grantville, makes his move to establish a new state in the Rhineland, a republic that would draw on much of the political philosophy brought back through the Ring of Fire by Grantville. There are those in the westlands of Germany and the Rhine Valley who aren’t happy about that. Louis’ enemies draw on all the forces of the status quo to oppose his efforts. Louis discovers that it will take strength and determination, coupled with careful preparation and planning, to face them. And the ultimate confrontations will leave things up for grabs until the final moments.
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It's blazing science fiction adventure starring Dominic Flandry—Science Fiction's James Bond—in the Fifth Volume of the Complete Technic Civilization Saga.


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David Falkayn: Star Trader
When You Trade Upon a Star! Think self-congratulating Federation lackeys are going to be the ones to boldly go where no one has gone before Think again! Now second-son of nobility David Falkayn, hot to prove his worth, leads a team of alien capitalists through deadly threat and gnarly interplanetary dilemma. The mission: to keep intergalactic trade forever free—and always profitable! The second of three volumes of the complete cycle of "Polesotechnic League" books and stories by transcendently-gifted science fiction master (how does seven Hugos and three Nebula Awards strike you ) Poul Anderson! "One of science fiction's authentic geniuses."— Chicago Sun-Times

When You Trade Upon a Star!
Think self-congratulating Federation lackeys are going to be the ones to boldly go where no one has gone before Think again! Now second-son of nobility David Falkayn, hot to prove his worth, leads a team of alien capitalists through deadly threat and gnarly interplanetary dilemma. The mission: to keep intergalactic trade forever free—and always profitable!
The second of three volumes of the complete cycle of "Polesotechnic League" books and stories by transcendently-gifted science fiction master (how does seven Hugos and three Nebula Awards strike you ) Poul Anderson!
"One of science fiction's authentic geniuses."— Chicago Sun-Times


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Flandry's Legacy
Sir Dominic Flandry is now an Admiral, but takes little joy in his new rank. He sees the rot in the Terran Empire on every hand and knows that the Long Night will inevitably fall upon the galaxy. His consolation is that measures he has taken while doing what he can to postpone the Empire's final collapse may shorten the coming galactic dark age and hasten the rise of a new interstellar civilization. In the meantime, he'll enjoy the comforts of a decadent civilization-and he'll always be ready for one more battle against the Empire's enemies. This concluding volume of the Technic Civilization saga, one of the milestones of modern science fiction includes two full-length novels: * A Stone in Heaven - When the daughter of Flandry's mentor asks for help, he intervenes, and finds he must thwart a would-be dictator's plans to seize control of the Empire. * The Game of Empire -The Merseians, alien enemies of the Empire, have put into motion an insidious plan to bring the Terran Empire down. Flandry's daughter, Diana, and her feline-like alien friend have discovered the conspiracy, but can they stop it in time? Plus three novellas and a novelette set in the time of the Long Night and the renaissance of civilization which followed it, concluding one of the grandest adventure sagas in science fiction. About the Author Poul Anderson was one of the most prolific and popular writers in science fiction. He won the Hugo Award seven times and the Nebula Award three times, as well as many other awards, notably including the Grand Master Award of the Science Fiction Writers of America for a lifetime of distinguished achievement. With a degree in physics, and a wide knowledge of other fields of science, he was noted for building stories on a solid foundation of real science, as well as for being one of the most skilled creators of fast-paced adventure stories. He was author of over a hundred novels and story collections, and several hundred short stories, as well as several mysteries and nonfiction books. He died in 2001.

Sir Dominic Flandry is now an Admiral, but takes little joy in his new rank. He sees the rot in the Terran Empire on every hand and knows that the Long Night will inevitably fall upon the galaxy. His consolation is that measures he has taken while doing what he can to postpone the Empire's final collapse may shorten the coming galactic dark age and hasten the rise of a new interstellar civilization. In the meantime, he'll enjoy the comforts of a decadent civilization-and he'll always be ready for one more battle against the Empire's enemies.
This concluding volume of the Technic Civilization saga, one of the milestones of modern science fiction includes two full-length novels:
* A Stone in Heaven - When the daughter of Flandry's mentor asks for help, he intervenes, and finds he must thwart a would-be dictator's plans to seize control of the Empire.
* The Game of Empire -The Merseians, alien enemies of the Empire, have put into motion an insidious plan to bring the Terran Empire down. Flandry's daughter, Diana, and her feline-like alien friend have discovered the conspiracy, but can they stop it in time?
Plus three novellas and a novelette set in the time of the Long Night and the renaissance of civilization which followed it, concluding one of the grandest adventure sagas in science fiction.
About the Author
Poul Anderson was one of the most prolific and popular writers in science fiction. He won the Hugo Award seven times and the Nebula Award three times, as well as many other awards, notably including the Grand Master Award of the Science Fiction Writers of America for a lifetime of distinguished achievement. With a degree in physics, and a wide knowledge of other fields of science, he was noted for building stories on a solid foundation of real science, as well as for being one of the most skilled creators of fast-paced adventure stories. He was author of over a hundred novels and story collections, and several hundred short stories, as well as several mysteries and nonfiction books. He died in 2001.


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Hoka! Hoka! Hoka!
THE HOKAS ARE BACK IN THIS CLASSIC OF HUMOROUS SF FROM POUL ANDERSON AND GORDON R. DICKSON. The Interbeing League had been formed to make contact with new intelligent races in the galaxy and offer them membership. But when the League encountered the Hokas, furry creatures strongly resembling the teddy bears of Earth, the League’s agent, Alexander Jones, could have been excused for wishing he had a simpler assignment than making sense out of the Hokas—such as single-handedly stopping an interstellar war. Not that the fuzzy aliens were unfriendly. In fact, they loved everything about humans, and adopted various Terram cultures wholesale and in every little detail—but with a bit of confusion about the differences between fact and fiction. So, if the Hokas suddenly started acting out the parts in a rip-roaring, shoot-em-up western, or brought to life the London of Sherlock Holmes, complete with a pipe-puffing, deerstalker-wearing Hoka, or suddenly decided to fly the Jolly Roger and lead a life of adventure and piracy on the high seas, mate—well, that was to be expected. And as the Hokas threw themselves wholeheartedly into progressively wilder worlds from Terran history and fiction, Jones could be excused for feeling that his grip on reality was hanging by a single, thin, increasingly frayed thread.
THE HOKAS ARE BACK IN THIS CLASSIC OF HUMOROUS SF FROM POUL ANDERSON AND GORDON R. DICKSON.
The Interbeing League had been formed to make contact with new intelligent races in the galaxy and offer them membership. But when the League encountered the Hokas, furry creatures strongly resembling the teddy bears of Earth, the League’s agent, Alexander Jones, could have been excused for wishing he had a simpler assignment than making sense out of the Hokas—such as single-handedly stopping an interstellar war.
Not that the fuzzy aliens were unfriendly. In fact, they loved everything about humans, and adopted various Terram cultures wholesale and in every little detail—but with a bit of confusion about the differences between fact and fiction. So, if the Hokas suddenly started acting out the parts in a rip-roaring, shoot-em-up western, or brought to life the London of Sherlock Holmes, complete with a pipe-puffing, deerstalker-wearing Hoka, or suddenly decided to fly the Jolly Roger and lead a life of adventure and piracy on the high seas, mate—well, that was to be expected. And as the Hokas threw themselves wholeheartedly into progressively wilder worlds from Terran history and fiction, Jones could be excused for feeling that his grip on reality was hanging by a single, thin, increasingly frayed thread.

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Hokas Pokas!
They're Baaaack! When a human thinks he's Napoleon Bonaparte, it's time to get out a straitjacket. But when a Hoka thinks he's Napoleon Bonaparte, you'd better believe it! Particularly since there'll be hundreds of other Hokas around who know for a fact that they're the French army, mon amis, even if they're on another planet light years away from Earth, and the forces they're facing aren't the British but very nasty warlike aliens who by all reason should be expected to make mincemeat out of the Hokas. But when it comes to Hokas, reason does not compute. These friendly, fuzzy aliens who resemble large teddy bears have a very vivid imagination and have never quite grasped the difference between human fiction and reality, or (in the present case), between past history and the much later and rather different present. Always bet on the Hokas. Even when a young lad and his Hoka tutor find themselves stuck on a planet where they seem to be scheduled to fulfill an ancient (and lethal) prophecy that neither of them had ever heard of until now, Hokas as usual find that reality is merely optional and the good guys—and bears—always win, quicker than you can say ". . . the funniest s-f ever written." -A Reader's Guide to Science Fiction "You aren't apt to find a more gleeful book of S-F." —The Magazine of Fantasy & Science Fiction "I'll bet you can't read just one." —Philadelphia Weekly Press
They're Baaaack!
When a human thinks he's Napoleon Bonaparte, it's time to get out a straitjacket. But when a Hoka thinks he's Napoleon Bonaparte, you'd better believe it! Particularly since there'll be hundreds of other Hokas around who know for a fact that they're the French army, mon amis, even if they're on another planet light years away from Earth, and the forces they're facing aren't the British but very nasty warlike aliens who by all reason should be expected to make mincemeat out of the Hokas.
But when it comes to Hokas, reason does not compute.
These friendly, fuzzy aliens who resemble large teddy bears have a very vivid imagination and have never quite grasped the difference between human fiction and reality, or (in the present case), between past history and the much later and rather different present. Always bet on the Hokas. Even when a young lad and his Hoka tutor find themselves stuck on a planet where they seem to be scheduled to fulfill an ancient (and lethal) prophecy that neither of them had ever heard of until now, Hokas as usual find that reality is merely optional and the good guys—and bears—always win, quicker than you can say
". . . the funniest s-f ever written."
-A Reader's Guide to Science Fiction
"You aren't apt to find a more gleeful book of S-F."
—The Magazine of Fantasy & Science Fiction
"I'll bet you can't read just one."
—Philadelphia Weekly Press

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by Poul Anderson
by Poul Anderson
by Poul Anderson
by Poul Anderson
Captain Flandry: Defender of the Terran Empire
by Poul Anderson
Sir Dominic Flandry: The Last Knight of Terra
by Poul Anderson
by Poul Anderson
The Complete Psychotechnic League, Volume 1
by Poul Anderson
The Complete Psychotechnic League, Volume 2
by Poul Anderson
The Complete Psychotechnic League, Volume 3
by Poul Anderson
by Poul Anderson and Gordon R. Dickson
by Poul Anderson
by Poul Anderson and Gordon R. Dickson
by Poul Anderson
by Poul Anderson



Rise of the Terran Empire
Nicholas van Rijn, the most flamboyant member of the Polesotechnic League of star traders, could see dark times ahead. Fellow league members were using tactics verging on outright piracy, and others were all too eager to sell starships and high-tech weapons to alien barbarians. A planet not previously known for interstellar commerce suddenly revealed a secret fleet of armed starships, and started building an empire. Even if Van Rijn and his right-hand man David Falkayn could find a way to stop this blatant aggression, the glory days of the League were over. Hereafter, for its own protection against well-armed alien marauders the Earth must maintain a strong military fleet, and one charismatic man would found an empire that would learn nothing of the lessons history taught about the fates of other empires as it began annexing other star systems, whether they wanted to join the Terran Empire or not . . . This is the third volume in the first complete edition of Poul Anderson's Technic Civilization saga, and it includes a classic novella which appears here in book form for the first time. And the next volume begins the adventures of Poul Anderson's other legendary character, Captain Sir Dominic Flandry.

Nicholas van Rijn, the most flamboyant member of the Polesotechnic League of star traders, could see dark times ahead. Fellow league members were using tactics verging on outright piracy, and others were all too eager to sell starships and high-tech weapons to alien barbarians. A planet not previously known for interstellar commerce suddenly revealed a secret fleet of armed starships, and started building an empire. Even if Van Rijn and his right-hand man David Falkayn could find a way to stop this blatant aggression, the glory days of the League were over. Hereafter, for its own protection against well-armed alien marauders the Earth must maintain a strong military fleet, and one charismatic man would found an empire that would learn nothing of the lessons history taught about the fates of other empires as it began annexing other star systems, whether they wanted to join the Terran Empire or not . . .
This is the third volume in the first complete edition of Poul Anderson's Technic Civilization saga, and it includes a classic novella which appears here in book form for the first time. And the next volume begins the adventures of Poul Anderson's other legendary character, Captain Sir Dominic Flandry.


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Sir Dominic Flandry: The Last Knight of Terra
A KNIGHT WITHOUT ARMOR IN A SAVAGE GALAXY Captain Dominic Flandry has been knighted for his many services to the Terran Empire—an Empire which is old, jaded, and corrupt, as Flandry well knows—but he also knows that the Empire is better than anything that is likely to take its place. And while that “Sir” before his name may be an added attraction to comely ladies (not that he has ever lacked for the pleasant company of the same), he expects that it will also bring him less welcome attention from envious “colleagues” within the empire. What it is not likely to do is make him more of an object of interest to the alien Merseians, whose plots against the Empire he has repeatedly foiled. They already are as aware as they can be of how much simpler their plans to rule the galaxy would be if their most dangerous adversary were the late Sir Dominic Flandry. This is the sixth volume in the first complete edition of Poul Anderson’s Technic Civilization saga. Praise for Poul Anderson: “These are stories of the classic science fiction tradition: hard science and tough characters in logically well integrated action stories.” —Jerry Pournelle “One of science fiction’s authentic geniuses.” —Chicago Sun-Times “The winner of seven Hugos and three Nebulas . . . one of the towering figures of modern SF and fantasy.” —Publishers Weekly “Anderson fuses elegiac prose and a sweeping vision of man’s technological future as only he can. . . .” —Booklist

A KNIGHT WITHOUT ARMOR IN A SAVAGE GALAXY
Captain Dominic Flandry has been knighted for his many services to the Terran Empire—an Empire which is old, jaded, and corrupt, as Flandry well knows—but he also knows that the Empire is better than anything that is likely to take its place. And while that “Sir” before his name may be an added attraction to comely ladies (not that he has ever lacked for the pleasant company of the same), he expects that it will also bring him less welcome attention from envious “colleagues” within the empire.
What it is not likely to do is make him more of an object of interest to the alien Merseians, whose plots against the Empire he has repeatedly foiled. They already are as aware as they can be of how much simpler their plans to rule the galaxy would be if their most dangerous adversary were the late Sir Dominic Flandry.
This is the sixth volume in the first complete edition of Poul Anderson’s Technic Civilization saga.
Praise for Poul Anderson:
“These are stories of the classic science fiction tradition: hard science and tough characters in logically well integrated action stories.” —Jerry Pournelle
“One of science fiction’s authentic geniuses.” —Chicago Sun-Times
“The winner of seven Hugos and three Nebulas . . . one of the towering figures of modern SF and fantasy.” —Publishers Weekly
“Anderson fuses elegiac prose and a sweeping vision of man’s technological future as only he can. . . .” —Booklist


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The Complete Psychotechnic League, Volume 1
The first of three volumes collecting ALL of the Psychotechnic League future history stories, from multiple Hugo- and Nebula-award-winning author Poul Anderson. After World War III ravages the globe, humanity, led by the Psychotechnic Institute, bands together to create peace on Earth and to spread that peace throughout the solar system and beyond. But soon the cycle of war and destruction begins anew. Includes short stories never before collected in a Psychotechnic League volume. FROM THE ASHES OF WORLD WAR III World War III has ravaged the globe. Once great nations have been brought to their knees. Now, a new science offers hope for the future: Psychodynamics, the ability to influence government and popular opinion. Led by the Psychotechnic Institute, humanity denounces its violent ways, once and for all. While peace reigns on Earth, humankind ventures out into the Solar System—and to the stars beyond. But soon the cycle of war and destruction begins anew. The first of three volumes collecting all of multiple Hugo- and Nebula-Award winning author Poul Anderson's massive future history magnum opus. Includes short stories previously uncollected in a Psychotechnic League volume!

The first of three volumes collecting ALL of the Psychotechnic League future history stories, from multiple Hugo- and Nebula-award-winning author Poul Anderson. After World War III ravages the globe, humanity, led by the Psychotechnic Institute, bands together to create peace on Earth and to spread that peace throughout the solar system and beyond. But soon the cycle of war and destruction begins anew. Includes short stories never before collected in a Psychotechnic League volume.
FROM THE ASHES OF WORLD WAR III
World War III has ravaged the globe. Once great nations have been brought to their knees. Now, a new science offers hope for the future: Psychodynamics, the ability to influence government and popular opinion. Led by the Psychotechnic Institute, humanity denounces its violent ways, once and for all. While peace reigns on Earth, humankind ventures out into the Solar System—and to the stars beyond. But soon the cycle of war and destruction begins anew.
The first of three volumes collecting all of multiple Hugo- and Nebula-Award winning author Poul Anderson's massive future history magnum opus. Includes short stories previously uncollected in a Psychotechnic League volume!


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The Complete Psychotechnic League, Volume 2
FROM THE RAVAGES OF WAR, HOPE FOR A BRIGHTER TOMORROW After World War III has ravaged the globe and toppled once-great nations, a new science offers hope for the future: Psychodynamics, the ability to influence government and popular opinion. Led by the Psychotechnic Institute, humanity denounces its violent ways, once and for all. Peace reigns on Earth. Humankind shakes off the tyranny of gravity and ventures out into the galaxy. But no sooner is utopia realized than the cycle of war and destruction begins anew. The second of three volumes collecting all of multiple Hugo- and Nebula-Award winning author Poul Anderson's massive future history magnum opus. Includes short stories previously uncollected in a Psychotechnic League volume!

FROM THE RAVAGES OF WAR, HOPE FOR A BRIGHTER TOMORROW
After World War III has ravaged the globe and toppled once-great nations, a new science offers hope for the future: Psychodynamics, the ability to influence government and popular opinion. Led by the Psychotechnic Institute, humanity denounces its violent ways, once and for all. Peace reigns on Earth. Humankind shakes off the tyranny of gravity and ventures out into the galaxy. But no sooner is utopia realized than the cycle of war and destruction begins anew.
The second of three volumes collecting all of multiple Hugo- and Nebula-Award winning author Poul Anderson's massive future history magnum opus. Includes short stories previously uncollected in a Psychotechnic League volume!


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The Complete Psychotechnic League, Volume 3
After World War III has ravaged the globe and toppled once-great nations, a new science offers hope for the future: Psychodynamics, the ability to influence government and popular opinion. Led by the Psychotechnic Institute, humanity denounces its violent ways, once and for all. Peace reigns on Earth. Humankind shakes off the tyranny of gravity and ventures out into the galaxy. But no sooner is utopia realized than the cycle of war and destruction begins anew. The final of three volumes collecting all of multiple Hugo- and Nebula-Award winning author Poul Anderson's massive future history magnum opus. Includes short stories previously uncollected in a Psychotechnic League volume!

After World War III has ravaged the globe and toppled once-great nations, a new science offers hope for the future: Psychodynamics, the ability to influence government and popular opinion. Led by the Psychotechnic Institute, humanity denounces its violent ways, once and for all. Peace reigns on Earth. Humankind shakes off the tyranny of gravity and ventures out into the galaxy. But no sooner is utopia realized than the cycle of war and destruction begins anew.
The final of three volumes collecting all of multiple Hugo- and Nebula-Award winning author Poul Anderson's massive future history magnum opus. Includes short stories previously uncollected in a Psychotechnic League volume!


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The High Crusade
In the year of grace 1345, as Sir Roger Baron de Tourneville is gathering an army to join King Edward III in the war against France, a most astonishing event occurs: a huge silver ship descends through the sky and lands in a pasture beside the little village of Ansby in northeastern Lincolnshire. The Wersgorix, whose scouting ship it is, are quite expert at taking over planets, and having determined from orbit that this one was suitable, they initiate standard world-conquering procedure. Ah, but this time it's no mere primitives the Wersgorix seek to enslave—they've launched their invasion against free Englishmen! In the end, only one alien is left alive—and Sir Roger's grand vision is born. He intends for the creature to fly the ship first to France to aid his King, then on to the Holy Land to vanquish the infidel. Unfortunately, he has not allowed for the treachery of the alien pilot, who instead takes the craft to his home planet, where, he thinks, these upstart barbarians will have no choice but to surrender. But that knavish alien little understands the indomitable will and clever resourcefulness of Englishmen, no matter how great the odds against them... Poul Anderson was one of the most prolific and popular writers in science fiction. He won the Hugo Award seven times and the Nebula Award three times, as well as many other awards, notably including the Grand Master Award of the Science Fiction Writers of America for a lifetime of distinguished achievement. With a degree in physics, and a wide knowledge of other fields of science, he was noted for building stories on a solid foundation of real science, as well as for being one of the most skilled creators of fast-paced adventure stories. He was author of over a hundred novels and story collections, and several hundred short stories, as well as several mysteries and nonfiction books. He died in 2001.

In the year of grace 1345, as Sir Roger Baron de Tourneville is gathering an army to join King Edward III in the war against France, a most astonishing event occurs: a huge silver ship descends through the sky and lands in a pasture beside the little village of Ansby in northeastern Lincolnshire. The Wersgorix, whose scouting ship it is, are quite expert at taking over planets, and having determined from orbit that this one was suitable, they initiate standard world-conquering procedure. Ah, but this time it's no mere primitives the Wersgorix seek to enslave—they've launched their invasion against free Englishmen! In the end, only one alien is left alive—and Sir Roger's grand vision is born. He intends for the creature to fly the ship first to France to aid his King, then on to the Holy Land to vanquish the infidel. Unfortunately, he has not allowed for the treachery of the alien pilot, who instead takes the craft to his home planet, where, he thinks, these upstart barbarians will have no choice but to surrender. But that knavish alien little understands the indomitable will and clever resourcefulness of Englishmen, no matter how great the odds against them...
Poul Anderson was one of the most prolific and popular writers in science fiction. He won the Hugo Award seven times and the Nebula Award three times, as well as many other awards, notably including the Grand Master Award of the Science Fiction Writers of America for a lifetime of distinguished achievement. With a degree in physics, and a wide knowledge of other fields of science, he was noted for building stories on a solid foundation of real science, as well as for being one of the most skilled creators of fast-paced adventure stories. He was author of over a hundred novels and story collections, and several hundred short stories, as well as several mysteries and nonfiction books. He died in 2001.


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The Van Rijn Method
The Buck Starts Here! Think there's an unbridgeable gulf between human and alien thought Not so! There's a common tongue, all right -- and Nicholas Van Rijn speaks it fluently: TRADE. For behind the buffoonish blarney and bawdy bonhomie of the Falstaffian Van Rijn is a man who gets things done. A born wheeler-dealer who usually leaves both sides better off in the bargain. (While pocketing a hefty cut of the profits himself, of course!) With The Man Who Counts and a passel of other tales included, this is the first of three volumes set to contain the complete cycle of “Polesotechnic League” books and stories by transcendently-gifted science fiction master (how does seven Hugos and three Nebula Awards strike you ) Poul Anderson – and starring Nicholas Van Rijn, his most famous character of all!

The Buck Starts Here!
Think there's an unbridgeable gulf between human and alien thought Not so! There's a common tongue, all right -- and Nicholas Van Rijn speaks it fluently: TRADE. For behind the buffoonish blarney and bawdy bonhomie of the Falstaffian Van Rijn is a man who gets things done. A born wheeler-dealer who usually leaves both sides better off in the bargain. (While pocketing a hefty cut of the profits himself, of course!)
With The Man Who Counts and a passel of other tales included, this is the first of three volumes set to contain the complete cycle of “Polesotechnic League” books and stories by transcendently-gifted science fiction master (how does seven Hugos and three Nebula Awards strike you ) Poul Anderson – and starring Nicholas Van Rijn, his most famous character of all!


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To Outlive Eternity
From the aftermath of World War III to a world inherited by robots, where humans are unwelcome . . . from a handful of human survivors on a starship desperately searching for other ships carrying survivors of the destruction of the entire Earth by an unknown enemy, who may strike again at any time, to another starship hurtling through the cosmos at a speed so close to that of light—and unable to slow down—that relativistic effects make millennia fly by for each tick of the clock onboard . . . from a team striving to make Venus habitable for humans to a group of men who find the ominous secret behind a new quasi-religious philosophy that is sweeping the world. . . . The wide-ranging imagination and exciting storytelling of Poul Anderson brings many different worlds to vivid life in a great volume of his best stories that will thrill all fans of science fiction. About the Author Poul Anderson was one of the most prolific and popular writers in science fiction. He won the Hugo Award seven times and the Nebula Award three times, as well as many other awards, notably including the Grand Master Award of the Science Fiction Writers of America for a lifetime of distinguished achievement. With a degree in physics, and a wide knowledge of other fields of science, he was noted for building stories on a solid foundation of real science, as well as for being one of the most skilled creators of fast-paced adventure stories. He was author of over a hundred novels and story collections, and several hundred short stories, as well as several mysteries and non-fiction books. He died in 2001.

From the aftermath of World War III to a world inherited by robots, where humans are unwelcome . . . from a handful of human survivors on a starship desperately searching for other ships carrying survivors of the destruction of the entire Earth by an unknown enemy, who may strike again at any time, to another starship hurtling through the cosmos at a speed so close to that of light—and unable to slow down—that relativistic effects make millennia fly by for each tick of the clock onboard . . . from a team striving to make Venus habitable for humans to a group of men who find the ominous secret behind a new quasi-religious philosophy that is sweeping the world. . . . The wide-ranging imagination and exciting storytelling of Poul Anderson brings many different worlds to vivid life in a great volume of his best stories that will thrill all fans of science fiction.
About the Author
Poul Anderson was one of the most prolific and popular writers in science fiction. He won the Hugo Award seven times and the Nebula Award three times, as well as many other awards, notably including the Grand Master Award of the Science Fiction Writers of America for a lifetime of distinguished achievement. With a degree in physics, and a wide knowledge of other fields of science, he was noted for building stories on a solid foundation of real science, as well as for being one of the most skilled creators of fast-paced adventure stories. He was author of over a hundred novels and story collections, and several hundred short stories, as well as several mysteries and non-fiction books. He died in 2001.


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Young Flandry
It is the twilight of the Terran Empire. The warriors who made it great are long gone now, and the Traders of the Polesotechnic League who made it possible are the dimly-remembered stuff of legend. Alien enemies prowl its outer precincts, and Sector Governors conspire for the Throne of Man. On Terra herself, those who occupy the labyrinthine corridors of power busy themselves with trivialities and internal politics, as outside the final darkness gathers. In this scene of terminal disarray one man stands like a giant: Dominic Flandry, Agent of the Terran Empire. In three full-length novels, he will rise from young ensign to lieutenant commander as he outthinks rivals and thwarts adversaries, blazing a trail across the galaxy in defense of an Empire which barely appreciates him and against alien enemies who appreciate him all too well.

It is the twilight of the Terran Empire. The warriors who made it great are long gone now, and the Traders of the Polesotechnic League who made it possible are the dimly-remembered stuff of legend. Alien enemies prowl its outer precincts, and Sector Governors conspire for the Throne of Man. On Terra herself, those who occupy the labyrinthine corridors of power busy themselves with trivialities and internal politics, as outside the final darkness gathers.
In this scene of terminal disarray one man stands like a giant: Dominic Flandry, Agent of the Terran Empire. In three full-length novels, he will rise from young ensign to lieutenant commander as he outthinks rivals and thwarts adversaries, blazing a trail across the galaxy in defense of an Empire which barely appreciates him and against alien enemies who appreciate him all too well.


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