NEW ENTRY IN THE MONSTER HUNTER MEMOIRS SERIES: Chloe Mendoza and her team from Monster Hunter International must seek out and destroy an ancient evil threatening Los Angeles at the height of Disco Fever.
Los Angeles: the 1970s.
Disco is king and the nightclubs are full of young, beautiful people with Saturday night fever. From the Sunset Strip to Hollywood Boulevard, a new era is dawning. But below the glitz and glamour, a darkness lurks.
Chloe Mendoza knows darkness. She is a nagualii, a half-demon created by the gods of Central and South America, a daughter of the Court of Feathers, a group of demigods who ruled Mesoamerica before the Spanish arrived.
Now, she is a member of Monster Hunter International’s latest team, based in the L.A. Basin. Business is good in the City of Angels, but soon Chloe gets a message from the Court of Feathers, warning her of a Dark Master who is building up its power in the region. Whatever it is, it brings death and carnage with it.
THE CHRONICLES OF HANUVAR CONTINUE—SWORD AND SORCERY HEROICS ABOUND!
Gladiators, legionaries, scheming sorcerers, and dark gods had battered Hanuvar but not stopped him. The great Volani general now returns to the land of his enemies!
Hanuvar had pledged to find the remnants of his people, scattered into slavery across the whole of the peninsula. This time he had no army to help him. His would be a stealthy war of liberation, buying the freedom of some and arranging for the escape of others, aided only by a young playwright, the daughter of a hated political rival, the tattered remnants of his old spy network, and the unlikeliest ally of all, the general who had once defeated him.
Arrayed against them were the mighty legions, the sorcerous Revenants, and the wily Metellus of the Praetorian guard, ever alert to seize advantage. To add to their troubles, someone was drawing unwanted attention to the helpless Volani slaves by murdering influential Dervans and leaving the sign of the sacred Eltyr corps beside their bodies. Someone who might well be Hanuvar’s lost daughter, who’d fought her way from captivity and was even now being hunted through the countryside.
Worst of all, a magical attack had left Hanuvar with a lingering curse that might change him forever . . . or lead him to an early grave.
HARD-HITTING MILITARY ACTION AND POLITICAL DRAMA FOR READERS OF DUNE AND DORSAI!
They said ten-year-old street urchin Inga was perfect for their purpose, taken from the squalor of Port City to the asteroid enclave, Hawksgaard, where she underwent the training and augmentation that transformed her. Maturing to full lethality even as war erupts among the Myriad Worlds, Inga is assigned to protect Family scion, Captain Saef Sinclair-Maru as he leads the fight against humanity's merciless enemy.
The vessel: IMS Hightower
The mission: Rescue a trapped Legion force from the surface of Delta Three.
The crisis: Nothing is as it appears.
With Marines plummeting into surface combat, an orbital space battle raging, and assassins swarming within Hightower, the stakes could scarcely be greater, but in the midst of this tumult, treacherous revelations continue to unfold. A mysterious enemy emplacement, a vanished civilian population, the inexplicable powers suddenly unleashed: Each new facet of discovery creates a deadly path leading from Delta Three to the heart of the Imperium and the emperor himself. To seize any chance for victory—or even survival—Inga must accept the irrevocable course leading from the remnants of her own humanity to the fullness of the Silent Hand.
THE FATES OF UNIVERSES AREN’T THE ONLY THINGS TIME TRAVEL CAN IMPACT
It was supposed to be a routine trip for the members of the Gordian Division, both human and AI: fly out to Saturn, inspect the construction of their latest time machines, then fly back.
But when the division’s top scientist and chief engineer are killed in the same freak accident, suspicions of foul play run deep. Detective Isaac Cho is sent in to investigate, but he has more on his mind than just a new case. His superiors have saddled him with an exchange officer from the neighboring Admin—Special Agent Susan Cantrell—whose notion of proper “law enforcement” involves blowing up criminals first and skipping questions entirely.
Despite his objections, Cho is stuck with an untested partner on a case that increasingly reeks of murder and conspiracy. The unlikely pair must work together to unravel this mystery, and soon they discover their unique combination of skills might just provide the edge they need.
But nothing is ever simple where the Gordian Division is involved.
Jamethiel Knorth, Priest’s Bane and Dream-Weaver, has returned victorious from Tai-tastigon, but trouble dogs the Kencyrath.
There is intrigue among the Highborn. The Randir and his allies want the larger houses to decide for all nine, which would strip the Highlordship from the Knorth. At Omiroth, a senile king struggles against his venal son-in-law—but if neither of these can rule, the next in line is a mother-dominated child. Kindrie Soul-Walker is captured and thrown in a secret dungeon, a political prisoner. And a Kendar administrator, dissatisfied with the use that Jame is making of the gates, schemes against her, and then against her house and her brother, Torisen Black Lord, Highlord of the Kencyrath.
ONCE A DEFECTOR, NOW A LEADER, JARED CLEMENT MUST RISE TO THE OCCASION OR BE RESPONSIBLE FOR GENOCIDE
Jared Clement has returned to Trinity not as a mere ship captain, but as a 5 Suns Fleet Admiral. With his promotion comes increased responsibility that weighs heavy on his shoulders. Thirty thousand settlers are leaving the dying planets of the Rim, his home, and resettling next to the natives of the planet Bellus.
Clement is responsible for those lives and the lives of the natives, Trinity’s children, and for building a better future for them all. But when his migrant fleet arrives in the Trinity system, they are faced with enemies both old and new. Former Fleet Admiral Elara DeVore has escaped her exile on the planet Alphus and has vanished into parts unknown. Soon, however, Clement discovers she has a new fleet and a new ally, the Solar League from Earth. The Solar League has arrived with a massive fleet and plans on taking Trinity for itself, then forcing the 5 Suns to surrender. With just a small military fleet to accompany the migrants, Clement is faced with the almost impossible task of defending both his people and the natives from becoming slaves of the Solar League.
With advanced weaponry and impenetrable armor, the Crusaders smash aside anything that stands in their way. Led by Kaneda Kusanagi, they have only one mission: to destroy Matriarch, the last thinking machine, and free the people of Jupiter from her tyranny.
Whether they like it or not.
Standing in their way are the Dragons, led by Kaneda’s estranged brother Ryu. With super-human reflexes and invisible battle suits, the Dragons are masters of infiltration and sabotage. Loyal only to Matriarch, they will stop at nothing to protect their way of life.
The two brothers are set to collide in a battle that will shake the great powers of the solar system and force both men to question what they believe in.
From national bestselling author Jacob Holo comes a world of space marines, space ninjas, artificial intelligence, and lots of explosions for fans of Starship Troopers (Robert Heinlein) and Armor (John Steakley).