Contains an all-new afterword by New York Times best-selling author Larry Correia!
Welcome to Monster Hunter International.
Five days after Owen Zastava Pitt pushed his insufferable boss out of a fourteenth story window, he woke up in the hospital with a scarred face, an unbelievable memory, and a job offer.
It turns out that monsters are real. All the things from myth, legend, and B-movies are out there, waiting in the shadows. Officially secret, some of them are evil, and some are just hungry. On the other side are the people who kill monsters for a living. Monster Hunter International is the premier eradication company in the business. And now Owen is their newest recruit.
It's actually a pretty sweet gig, except for one little problem. An ancient entity known as the Cursed One has returned to settle a centuries old vendetta. Should the Cursed One succeed, it means the end of the world, and MHI is the only thing standing in his way. With the clock ticking towards Armageddon, Owen finds himself trapped between legions of undead minions, belligerent federal agents, a cryptic ghost who has taken up residence inside his head, and the cursed family of the woman he loves.
The Kilrathi Empire is in a bind. For the last five years they have been constructing a secret fleet so powerful that it will slice straight through to Earth and destroy the Confederation. There is a problem, however: the Confederation has become increasingly successful with its behind-the-lines raids and the Prince fears that before the new fleet is ready, the Empire will be on the ropes.
At a Kilrathi council of war a simple solution is agreed upon: sure for peace, lull the humans into disarming and then when all is ready, launch a surprise offensive.
True to the tradition of democracies everywhere, the Confederation falls for it; the military stands down. Luckily for the human race, however, there are a few who don’t trust soft words from a Kilrathi mouth. Admiral Tolwyn and his veterans must fight a delaying action, buying time with their lives for humanity to make ready for the final battle…
A NEW NOVEL IN THE MONSTER HUNTER MEMOIRS SERIES. TWO AUTHORS, WHO COMBINED HAVE OVER FOUR MILLION BOOKS IN PRINT AND 10 NEW YORK TIMES BESTSELLERS, TEAM UP TO EXPAND LARRY CORREIA'S MONSTER HUNTER UNIVERSE!
NIGHTMARE IN THE BIG EASY
With New Orleans out of control, Chad Oliver Gardenier, one of Monster Hunter International’s premier hunters, has been dispatched from Seattle to reinforce the beleaguered members of MHI'S Hoodoo Squad in their fight against the darkness.
Chad had once taken a werewolf while wearing only jogging gear. With half a dozen or more loup garou appearing every full moon, mysterious shadow demons, houdoun necromancers, fifty-foot bipedal crocodiles showing up every couple of months and more vampires than a Goth concert, New Orleans in the '80s gives a whole new perspective to the term “Hell on Earth.” In fact, more monsters are popping up than crawfish at a fais do do! Chad may be able to collect enormous bounties for the monsters he kills. But there’s one catch: he has to stay alive to do it!
When the diplomatic embassy from the United States of Europe was freed from the Tower of London during the Baltic War, most of its members returned to the continent. But some remained behind in Britain: Oliver Cromwell and a few companions, including the sharpshooter Julie Sims, her Scot husband Alex Mackay, and Cromwell’s Irish-American self-appointed watchdog Darryl McCarthy.
Soon, the hunt is on for the most notorious rebel in English history, with King Charles himself demanding Cromwell’s head. The new chief minister Richard Boyle, Earl of Cork, brings over from Ireland a notorious crew of cutthroats led by the man called Finnegan to track down and capture the escapees from the Tower.
The hunt passes through England and into Scotland, where the conflict between Cromwell and his companions and their would-be captors becomes embroiled in Scotland’s politics, which are every bit as savage and ruthless as Finnegan and his men. To make things still more conflicted and confused, the time Darryl McCarthy spends fighting alongside Cromwell forces him against his will to admire and respect—and even like—the man, despite Cromwell’s demonic reputation among all self-respecting Irish nationalist families like Darryl’s own.
It’s a Gordian knot anywhere you look—until Julie Sims brings out her rifle. Now it’s the turn of Scot partisans and English lords and Irish toughs to learn the lesson already learned on the continent:
A safe distance isn’t what you think it is. Not after the American angel of death spreads her wings.
Humans are truly against the wall! Terran forces are pushed to a last stand by the ever-encroaching Kilrathi hordes. The end seems very near. It is time for desperation measures. Against overwhelming odds, the humans try to launch a last offensive against the Kilrathi homeworld. Once again, humanity’s last best hope is embodied in her flyers. Never before has so much been asked of so few—and now humanity’s existence itself is on the line!
An exciting addition to the multiple New York Times best-selling Ring of Fire alternate history series created by Eric Flint. Time travelers from our modern age are thrown into the deadly straits of the Thirty Years War in Europe of the 1600s.
In the year 1635, the Rhineland is in turmoil. The impact of the Ring of Fire, the cosmic accident which transported the small modern West Virginia town of Grantville to Europe in the early seventeenth century, has only aggravated a situation that was already chaotic. Perhaps nowhere in central Europe did the Thirty Years War produce so much upheaval as it did in the borderlands between France and Germany.
Archbishop Ferdinand of Cologne shares the religious fanaticism of his older brother, Duke Maximilian of Bavaria. He is determined to restore the power of the Catholic Church over the middle Rhine, the so-called “Bishop’s Alley,” and has unleashed a plot for that purpose. But that same middle Rhine is territory which Landgrave William V of Hesse-Kassel is determined to seize for himself, under the guise of expanding the influence of the United States of Europe.
Add to the witch's brew the deaths in battle of Duke Wolfgang of Jülich-Berg and his son, which leaves his young widow Katharina Charlotte as the heir to those much-prized territories. She is now on the run, in disguise—and pregnant. Add the unexpected arrival of Austria’s most capable general, Melchior von Hatzfeldt, along with the most ruthless spy and torturer in the Rhineland, Felix Gruyard.
The wars for the Rhine have erupted, and only the devil knows how they will end.
DEBUT SOLO NOVEL FROM THE CO-AUTHOR OF DEAD SIX. Air Force weapons expert Mike Kupari, co-author of Dead Six and Swords of Exodus, offers up a science fiction adventure. When privateer Captain Catherine Blackwood is enlisted to rescue her brother from a treacherous warlord, she finds herself on her most dangerous mission yet.
It's been years since Catherine Blackwood left the stodgy, repressive colony world of Avalon. Now the captain of the privateer vessel Andromeda, she is the master of her own destiny. But Catherine soon finds herself back on Avalon after receiving a plea for help from a most unlikely source: her estranged father, esteemed Avalon Council member Augustus Blackwood.
It seems Catherine's brother, the heir to the Blackwood aristocracy, has gone off in search of treasure on the failed, chaotic world of Zanzibar. But Cecil Blackwood's plans have gone very, very wrong, and he has been taken hostage and held for ransom by a fearsome local warlord. Augustus, knowing his daughter is the only one who can be trusted to return his son safely, swallows his pride and hires Catherine to bring her brother home.
Catherine takes the job—but it won't be easy. Just getting to Zanzibar proves treacherous. And once she arrives, things only get worse. If she is to save her brother, Catherine Blackwood must face down danger at every turn and uncover a mystery four million years in the making.