#15 in the multiple best-selling Ring of Fire Series.
It's springtime in the Eternal City, 1635. But it's no Roman holiday for uptimer Frank Stone and his pregnant downtime wife, Giovanna. They're in the clutches of would be Pope Cardinal Borgia, with the real Pope—Urban VIII—on the run with the renegade embassy of uptime Ambassador Sharon Nichols and her swashbuckling downtime husband, Ruy Sanchez de Casador y Ortiz. Up to their necks in papal assassins, power politics, murder, and mayhem, the uptimers and their spouses need help and they need it quickly.
Special rescue teams—including Harry Lefferts and his infamous Wrecking Crew—converge on Rome to extract Frank and Gia. And an uptime airplane is on its way to spirit the Pope to safety before Borgia's assassins can find him. It seems that everything is going to work out just fine in sunny Italy.
Until, that is, everything goes wrong. Now, whether they are prisoners in Rome or renegades protecting a pope on the run, it's up to the rough and ready can do attitude of Grantville natives to once again escape the clutches of aristocratic skullduggery and ring in freedom for a war torn land.
Second entry in a new young adult series by New York Times best seller David Weber, and the prequel to the hugely popular Honor Harrington adult science fiction saga.
Fire in the forest—and a cry for help from a trapped and desperate alien mother! Unfortunately, this is one cry no human can hear. Stephanie Harrington, precocious fourteen-year-old Provisional Forest Ranger on the planet Sphinx, knows something is wrong from the uneasy emotion that is flooding into her from her treecat friend, Climbs Quickly. But though Stephanie's alien comrade shares a tight bond with his two legs, he cannot communicate directly to her the anguished call from one of his people.
Still, their strong and direct bond of feeling may be enough. Stephanie and fellow ranger Karl Zivonik respond to Climbs Quickly's rising waves of distress. Fire season on the pioneer world of Sphinx has begun. But there are those who want to use the natural cycle of the planet for personal gain—and to get rid of the one obstacle that stands in the way of acquiring even greater land and power on Sphinx: the native treecats.
Now it's up to Stephanie and Climbs Quickly, along with their friends, family, and allies to prevent disaster and injustice from befalling a treecat clan. But in the process Stephanie must be certain to preserve the greatest secret of all. It is the knowledge that the treecats of Sphinx are not merely pets or servants, but are highly intelligent in their own right—that they are a species fully deserving of rights, respect, and freedom. And keeping the secret that will allow the treecats time to develop a mutually beneficial relationship with humankind.
It all begins with the friendship of a girl and her treecat.
Here are weird stories set in the present, along with alternative histories filled with gritty realism and exacting detail as well as an assortment of horrors and monsters. Most of all, here are the tough heroes who throughout time master their own fears and face the very real terrors that haunt existence. Sometimes these heroes win a partial victory. Sometimes it’s enough to go down fighting.
Before Drake was a best-selling author of military science fiction, he was a prolific writer of horror and fantasy short fiction. “Denkirch,” Drake’s first sale, is here, and well as many stories set in the worlds of his fantasy novels (Ranks of Bronze, Lord of the Isles, and others).
More than just a collection of stories, Night & Demons features extensive story notes that chronicle the development of one of science fiction's most popular writers, and provide detailed snapshots of the larger-than-life editors, publishers, and writers with whom Drake has worked throughout his career.
Join the author for Fireside Chat as he discusses the book on the Baen Free Radio Hour: Part 1 | Part 2.
Beginning a new series from a military science fiction master with over 3 million books in print. A young hero comes of age in the crucible of war and galactic struggle.
When Allen Allenson, scion of a noble family that has fallen on hard times, gets a mission to roust the power-hungry Terrans from a "wild" star sector where they're encroaching, he jumps at the chance to show his individual worth, improve his family's fortunes—and gather enough lucre to make a good marriage. But the wily Terrans are not so easily persuaded by a young colonial they think of as a "rube."
Worse, "Riders"—the being who naturally ply the wilderness between the stars, are playing their own deadly political games—against the Terrans, against the colonials, and against one young greenhorn commander in particular: naïf young Allen, whom they figure they can manipulate to do their bidding. The one thing nobody has counted on is the fact that Allen, while young and inexperienced, happens to be a hero in the making much to his own amazement.
A near-future Earth has shaken off the devastating colonization by alien Lokaran invaders and totalitarian rule by the alien's puppets, the Earth First party. But now Earth is flung into galactic intrigue and war. The Lokaron empire teeters on the edge of a fratricidal meltdown and a cabal of ancient enemies hope to use Earth as a proxy to destroy the empire and rule over a new Galactic dark age.
Now Captain Andrew Roark, the son of heroes of the rebellion and an officer trained in Lokaran space warfare tactics, joins with a highly capable Lokar who opposes the empire but wishes to see it transformed rather than destroyed. Together they must uncover a conspiracy to control Earth, and then obtain the secret key to defeating it. War for galactic control looms, and freedom for Earth—so recently escaped from under the boot-heel of one oppressor—is once again in the balance.
The stars were closed to Max Jones. To get into space you either needed connections, a membership in the arcane Guild, or a whole lot more money than Max, the son of a widowed, poor mother, was ever going to have. What Max does have going for him are his uncle's prized astrogation manuals—books on star navigation that Max literally commits to memory word for word, equation for equation. When Max's mother decides to remarry a bullying oaf, Max takes to the road, only to discover that his Uncle Chet's manuals, and Max's near complete memorization of them, is a ticket to the stars. But serving on a spaceship is no easy task. Duty is everything, and a mistake can mean you and all aboard are lost forever. Max loves every minute of his new life, and he steadily grows in the trust of his superior officers, and seems to be on course for a command track position. But then disaster strikes, and it's going to take every trick Max ever learned from his tough life and his uncle's manuals to save himself and the ship from a doom beyond extinction itself.
The Emperor is dead, leaving only a child as successor. Will the leaders of the empire rally behind the heir? If not, interstellar civilization will once again dissolve into civil war and slide into another long night of barbarism. Book 1 of the Crisis of Empire series.