After carving a place for itself in war-torn 17th century Europe, the modern time-displaced town of Grantville, West Virginia has established its new mission and identity. Yet some have been left behind—people like goodtime Bernie Zeppi, courageous in battle, but a bust in life.
Bernie gets his second chance when he’s hired to help Mother Russia modernize. Now war with Poland is afoot and Russia is about to get a revolution from within—three centuries early! It’s do or die time for good-time Bernie. His task: to save the Russian woman he has come to love and the country he has come to call his own from collapse into a new Dark Age.
Three titles in this series together for the first time in one huge volume.
Monster Hunter International: With the clock ticking towards Armageddon,
Monster Hunter Owen Pitt must face down legions of undead minions—and
the cursed family of the woman he loves.
Monster Hunter Vendetta: Accountant turned monster hunter Owen made
himself the enemy of the most powerful beings in the universe. Now an evil
death cult is after Owen for revenge.
Monster Hunter Alpha: Earl Harbinger, leader of Monster Hunter International,
is also a werewolf. Now Earl's greatest foe, an ex-KGB werewolf, has surfaced.
But Harbinger is an alpha wolf for a reason, and he's not about to roll over
and play dead.
Definitive and compulsively readable—an illustrated guide to the use in knifefighting
and beyond of contemporary knives by long-time Blade columnist
and master weaponsmith, Hank Reinhardt. Deadlier than the club, more
ubiquitous than the sword, the knife is the universal edged weapon of all
humankind. As our society has grown more advanced, and more reliant on
technology, there has been an increased interest in the weapons of the past,
and this sharp-edged guide to the use of the knife will whet the appetite of
expert and layman alike.
When the strange fossil she'd discovered had ended up giving her a trip to Mars, Helen Sutter thought she'd gone about as far as any paleontologist would ever go in her lifetime. But when you've also married A.J. Baker, overconfident super- sensor expert for the only private agency in space—the Ares Corporation—and your best friend Madeline Fathom Buckley is a former secret agent who's just signed on as the chief of security for the newly created and already embattled Interplanetary Research Institute of the United Nations, there's always somewhere farther to go.
The newest discoveries will take her, A.J., and their friends Jackie, Joe, and Madeline to the mysterious asteroid Ceres—and beyond, in a desperate race to Jupiter's perilous miniature system of radiation- bombarded moons. The next gold rush is on—for alien technology, hidden in lost bases around the system. And there are people willing to do anything to get it—even plan the first interplanetary war, four hundred million miles from home!
Essays by space scientists and engineers on the coolest ways and means to get humanity to the stars along with stories by an all-star assortment of talespinners abounding with Hugo and Nebula award winners: Ben Bova, Mike Resnick, Jack McDevitt, Michael Bishop, Sarah A. Hoyt and more.
Some humans may be content staying in one place, but many of us are curious about what’s beyond the next village, the next ocean, the next horizon. Are there others like us out there? How will we reach them?
Wonderful questions. Now get ready for some highly informative and entertaining answers.
Sir Dominic Flandry is now an Admiral, but takes little joy in his new rank. He sees the rot in the Terran Empire on every hand and knows that the Long Night will inevitably fall upon the galaxy. His consolation is that measures he has taken while doing what he can to postpone the Empire's final collapse may shorten the coming galactic dark age and hasten the rise of a new interstellar civilization. In the meantime, he'll enjoy the comforts of a decadent civilization-and he'll always be ready for one more battle against the Empire's enemies.
This concluding volume of the Technic Civilization saga, one of the milestones of modern science fiction includes two full-length novels:
* A Stone in Heaven - When the daughter of Flandry's mentor asks for help, he intervenes, and finds he must thwart a would-be dictator's plans to seize control of the Empire.
* The Game of Empire -The Merseians, alien enemies of the Empire, have put into motion an insidious plan to bring the Terran Empire down. Flandry's daughter, Diana, and her feline-like alien friend have discovered the conspiracy, but can they stop it in time?
Plus three novellas and a novelette set in the time of the Long Night and the renaissance of civilization which followed it, concluding one of the grandest adventure sagas in science fiction.
About the Author
Poul Anderson was one of the most prolific and popular writers in science fiction. He won the Hugo Award seven times and the Nebula Award three times, as well as many other awards, notably including the Grand Master Award of the Science Fiction Writers of America for a lifetime of distinguished achievement. With a degree in physics, and a wide knowledge of other fields of science, he was noted for building stories on a solid foundation of real science, as well as for being one of the most skilled creators of fast-paced adventure stories. He was author of over a hundred novels and story collections, and several hundred short stories, as well as several mysteries and nonfiction books. He died in 2001.
The Metzadan Mercenary Corps' reputation hangs on a young man's fight to overcome his fear of battle while a guerilla war on the planet Neuva Terra tests the mettle of the galaxy's finest soldiers-for-hire. The sequel to Rosenberg's Not for Glory.