The power to read hidden thoughts. The power to bend the will against its very essence. Theres only one thing you can call it: mind rape. Now an Indowy renegade seeks to use the technology to destroy a powerful human mentat—and to bring down galactic civilization in the process. Master thief and assassin Cally ONeal faces her most difficult and grittiest ordeal yet. For to steal a mind-control device, she must find a way to mask the burning drive within that allows her to succeed where all others fail. And, as if the stakes werent high enough already—the mentat with the death sentence on her head is none other than Callys long-lost sister!
Multiple New York Times best-selling John Ringos "Posleen War" saga continues as beautiful assassin Cally ONeil returns in a gripping interplanetary thriller co-authored by John Ringo and best-selling Callys War collaborator, Julie Cochrane.
"[F]ast-paced military sf peopled with three-dimensional characters and spiced with personal drama as well as tactical finesse"
—Library Journal on John Ringos "Posleen War" saga.
The Very Large Object That ATE the Other Very Large Objects!
The Sargasso. Space ships go in, and they don't come back. But as the all-destroying Nefrim drive humanity from the stars, everything depends on one captain's desperate gambit: to dial his stardrive to zero—to "fall off the map"—and plunge into the ocean-covered pocket universe that is the Sargasso. Within is a secret that can change a galaxy. And, though escape is a trick generations of trapped starfarers have tried and failed to master—now the fate of two universes depends on Mikail Volkov being the first to GET OUT!
The dawn of a new hard-hitting space adventure by the winner of the 2003 John W. Campbell Award for Best New Writer!
"Buffy fans should find a lot to like in [Spencer's] resourceful heroine."
—Publishers Weekly
"Wit and intelligence."
—Publishers Weekly on multiple-award-winning Wen Spencer.
Mindkiller: Wireheads, addicted to an electric current fed into the pleasure centers of the brain, are the new junkies. Karen, a former wirehead who barely escaped death by pleasure, is determined to bring down those who sell the wireheading equipment, but she and her lover Joe instead turn up evidence of a shadowy global conspiracy-not to control the world, but to keep anyone from realizing that the masters of mind control have been controlling us all for some time now . . . .
Time Pressure: When a beautiful girl appeared in a globe of blue light in a snowbound forest and said she had come back in time, Sam thought it was the most wonderful thing that could possibly happen. But then he began to notice sinister things about her, and thought he would have to kill her to save the present. Except that there was a third possibility, and that really was the most wonderful thing that could possibly happen . . .
Lifehouse: June Bellamy had gone for a walk in a park-and came back with memories missing. She didn't know that, but her partner could tell because she'd told her answering machine about strange people in the park. Now June and Paul are on the run from insidious superhumans who can edit their memories and track them down no matter where or how well they hide. They are desperate-but not nearly as desperate as their pursuers . . .
Three suspenseful stories of people in incredible and desperate situations, all of them unknowingly involved in a secret that could mean the salvation of all humans who were alive, who would ever live, or who ever had lived . . .
Europe, 1634. With the example of future Grantsville, U.S.A., a small town thrown back in time by a cosmic accident, a peasant revolt becomes a revolutionary movement. You're from the future. You want the serfs to liberate themselves-but you also know what a bloodbath the French Revolution became. Avoiding that possibility will take all American horse-trading diplomacy you can muster. The stakes: an explosion that could cover half the continent in blood!
Alternate history master Eric Flint and exciting newcomer Virginia DeMarce fire another exciting volley in Flint's engrossing "Grantsville" chronicles.
"[W]itty, tightly written alternative history." —Publishers Weekly on Eric Flint
The creator of a proscribed network of rogue AIs and androids has been destroyed, his multiple copies deleted. Except for one. Alpha: a female android who seems to possess a conscience—so much so that her execution is delayed. Big mistake. Now on the run, and with her former captor as hostage, Alpha moves to activate a long dormant master-plan — a plan that may well include the end of humanity and the violent transformation of the world as we know it!
A stand-alone sequel to Nebula Award winner Catherine Asaro's moving cyber-thriller, Sunrise Alley.
Designed for maximum esthetic sensibility and appeal, these human-gene-based androids were intended for consumption on the wealthier colony planets - but when the interstellar cargo ship transporting them to their fate suffered catastrophic systems failure all that changed. Automatic emergency procedures dropped them on a nearby deserted planet and in the two thousand years that have passed since then the droids have forgotten their provenance and created a world of their own.
But "real" humans, descendants of the starship's crew, have arrived upon the scene. Unless they do something to save themselves, a two-thousand-year era of droid freedom is about to come to a sharp and bloody end.