
The Warp is perfectly safe, its creators claimed.
After the events which took place one year before, the last thing Tori Adams wanted was to go back into The Warp. She enjoyed college and the challenges it brought. She had no desire to set foot into the virtual reality realm ever again. Life moved on, and The Warp changed for the better as improvements were made.
The Nexus was a new login realm that allowed for gamers to avoid being stuck in-game for too long. The alpha testing had gone fine, but when the open beta testing began for the Nexus, it turned on—and stayed on. Nobody could explain it, and WarpSoft did everything in their power to shut it down. Unable to investigate from without, they asked Tori to go back in to find out what was keeping the Nexus online. She’s convinced it’s nothing more than a computer glitch. WarpSoft agreed with her, but...
What if something—or someone—far more dangerous was behind it?
There was only one way to find out.
Devastator
SKU: 9781948485005
$4.99


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The Warp is perfectly safe, its creators claimed.
After the events which took place one year before, the last thing Tori Adams wanted was to go back into The Warp. She enjoyed college and the challenges it brought. She had no desire to set foot into the virtual reality realm ever again. Life moved on, and The Warp changed for the better as improvements were made.
The Nexus was a new login realm that allowed for gamers to avoid being stuck in-game for too long. The alpha testing had gone fine, but when the open beta testing began for the Nexus, it turned on—and stayed on. Nobody could explain it, and WarpSoft did everything in their power to shut it down. Unable to investigate from without, they asked Tori to go back in to find out what was keeping the Nexus online. She’s convinced it’s nothing more than a computer glitch. WarpSoft agreed with her, but...
What if something—or someone—far more dangerous was behind it?
There was only one way to find out.
Published: 7/15/2018
The Warp is perfectly safe, its creators claimed.
After the events which took place one year before, the last thing Tori Adams wanted was to go back into The Warp. She enjoyed college and the challenges it brought. She had no desire to set foot into the virtual reality realm ever again. Life moved on, and The Warp changed for the better as improvements were made.
The Nexus was a new login realm that allowed for gamers to avoid being stuck in-game for too long. The alpha testing had gone fine, but when the open beta testing began for the Nexus, it turned on—and stayed on. Nobody could explain it, and WarpSoft did everything in their power to shut it down. Unable to investigate from without, they asked Tori to go back in to find out what was keeping the Nexus online. She’s convinced it’s nothing more than a computer glitch. WarpSoft agreed with her, but...
What if something—or someone—far more dangerous was behind it?
There was only one way to find out.
Published: 7/15/2018
(36)

A Beautiful Friendship
Stephanie Harrington absolutely hates being confined inside her family's compound on the pioneer planet of Sphinx, a frontier wilderness world populated by dangerous native animals that could easily tear a human to bits and pieces. Yet Stephanie is a young woman determined to make discoveries—and the biggest discovery of all awaits her: an intelligent alien species. Treecats are creatures that resemble a cross between a bobcat and a lemur (but with six legs and much more deadly claws). Not only are they fully sentient, they are also telepathic, and able to bond with certain gifted humans such as the genetically-enhanced Stephanie. But Stephanie's find, and her first-of-its-kind bond with a treecat, brings on a new torrent of danger. An assortment of highly placed enemies with galactic-sized wealth at stake is determined to make sure that the planet of Sphinx remains entirely in human hands—even if this means the extermination of another thinking species. The first entry in a new teen series and the origin saga for the incredibly popular, multiple New York Times and USA Today bestselling Honor Harrington adult science fiction adventures. Young Stephanie Harrington is none other than the founder of a pioneering family dynasty that is destined to lead the fight for humanity's freedom in a dangerous galaxy. Download the comprehensive Teacher’s Guide here. Lexile Score: 1140

Stephanie Harrington absolutely hates being confined inside her family's compound on the pioneer planet of Sphinx, a frontier wilderness world populated by dangerous native animals that could easily tear a human to bits and pieces. Yet Stephanie is a young woman determined to make discoveries—and the biggest discovery of all awaits her: an intelligent alien species.
Treecats are creatures that resemble a cross between a bobcat and a lemur (but with six legs and much more deadly claws). Not only are they fully sentient, they are also telepathic, and able to bond with certain gifted humans such as the genetically-enhanced Stephanie. But Stephanie's find, and her first-of-its-kind bond with a treecat, brings on a new torrent of danger. An assortment of highly placed enemies with galactic-sized wealth at stake is determined to make sure that the planet of Sphinx remains entirely in human hands—even if this means the extermination of another thinking species.
The first entry in a new teen series and the origin saga for the incredibly popular, multiple New York Times and USA Today bestselling Honor Harrington adult science fiction adventures. Young Stephanie Harrington is none other than the founder of a pioneering family dynasty that is destined to lead the fight for humanity's freedom in a dangerous galaxy.
Download the comprehensive Teacher’s Guide here.
Lexile Score: 1140


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A Call to Duty
Growing up, Travis Uriah Long yearned for order and discipline in his life . . . the two things his neglectful mother couldn't or wouldn't provide. So when Travis enlisted in the Royal Manticoran Navy, he thought he'd finally found the structure he'd always wanted so desperately. But life in the RMN isn't exactly what he expected. Boot camp is rough and frustrating; his first ship assignment lax and disorderly; and with the Star Kingdom of Manticore still recovering from a devastating plague, the Navy is possibly on the edge of extinction. The Star Kingdom is a minor nation among the worlds of the Diaspora, its closest neighbors weeks or months away, with little in the way of resources. With only modest interstellar trade, no foreign contacts to speak of, a plague-ravaged economy to rebuild, and no enemies looming at the hyper limit, there are factions in Parliament who want nothing more than to scrap the Navy and shift its resources and manpower elsewhere. But those factions are mistaken. The universe is not a safe place. Travis Long is about to find that out. Listen to the authors discuss the book on the Baen Free Radio Hour: Part 1 | Part 2.
Growing up, Travis Uriah Long yearned for order and discipline in his life . . . the two things his neglectful mother couldn't or wouldn't provide. So when Travis enlisted in the Royal Manticoran Navy, he thought he'd finally found the structure he'd always wanted so desperately.
But life in the RMN isn't exactly what he expected. Boot camp is rough and frustrating; his first ship assignment lax and disorderly; and with the Star Kingdom of Manticore still recovering from a devastating plague, the Navy is possibly on the edge of extinction.
The Star Kingdom is a minor nation among the worlds of the Diaspora, its closest neighbors weeks or months away, with little in the way of resources. With only modest interstellar trade, no foreign contacts to speak of, a plague-ravaged economy to rebuild, and no enemies looming at the hyper limit, there are factions in Parliament who want nothing more than to scrap the Navy and shift its resources and manpower elsewhere.
But those factions are mistaken. The universe is not a safe place.
Travis Long is about to find that out.
Listen to the authors discuss the book on the Baen Free Radio Hour: Part 1 | Part 2.

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A Rising Thunder
Peril and strife strike on a double front for Honor Harrington and company. After a brutal attack on the Manticoran home system, Honor Harrington has rooted out a plan designed to enslave the entire human species. Behind that plan lies the shadowy organization known as the Mesan Alignment. Task number one for Honor is to shut down and secure the wormhole network that is the source of the Star Kingdom's wealth and power—but also its greatest vulnerability. Yet this is an act that the ancient and corrupt Earth-based Solarian League inevitably takes as a declaration of war. The thunder of battle rolls as the Solarian League directs its massive power against the Star Kingdom. And once again, Honor Harrington is thrust into a desperate battle that she must win if she is to survive to take the fight to the real enemy of galactic freedom—the insidious puppetmasters of war who lurk behind the Mesan Alignment!

Peril and strife strike on a double front for Honor Harrington and company. After a brutal attack on the Manticoran home system, Honor Harrington has rooted out a plan designed to enslave the entire human species. Behind that plan lies the shadowy organization known as the Mesan Alignment. Task number one for Honor is to shut down and secure the wormhole network that is the source of the Star Kingdom's wealth and power—but also its greatest vulnerability. Yet this is an act that the ancient and corrupt Earth-based Solarian League inevitably takes as a declaration of war.
The thunder of battle rolls as the Solarian League directs its massive power against the Star Kingdom. And once again, Honor Harrington is thrust into a desperate battle that she must win if she is to survive to take the fight to the real enemy of galactic freedom—the insidious puppetmasters of war who lurk behind the Mesan Alignment!


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Ashes of Victory
REPORTS OF MY DEATH HAVE BEEN GREATLY EXAGGERATED . . . The People's Republic of Haven made a tiny mistake when it announced the execution of Honor Harrington. It seemed safe enough. After all, they knew she was already dead. Unfortunately, they were wrong. Now Honor has escaped from the prison planet called Hell and returned to the Manticoran Alliance with a few friends. Almost half a million of them, to be precise . . . including some who know what really happened when the Committee of Public Safety seized power in the PRH. Honor's return from the dead comes at a critical time, providing a huge, much-needed lift for the Allies' morale, for the war is rapidly entering a decisive phase. Both sides believe that victory lies within their grasp at last, but dangers no one could foresee await them both. New weapons, new strategies, new tactics, spies, diplomacy, and assassination. ... All are coming into deadly focus, and Honor Harrington, the woman the newsies call "the Salamander," once more finds herself at the heart of them all. But this time, the furnace may be too furious for even a salamander to survive.

REPORTS OF MY DEATH HAVE BEEN GREATLY EXAGGERATED . . .
The People's Republic of Haven made a tiny mistake when it announced the execution of Honor Harrington. It seemed safe enough. After all, they knew she was already dead.
Unfortunately, they were wrong. Now Honor has escaped from the prison planet called Hell and returned to the Manticoran Alliance with a few friends. Almost half a million of them, to be precise . . . including some who know what really happened when the Committee of Public Safety seized power in the PRH.
Honor's return from the dead comes at a critical time, providing a huge, much-needed lift for the Allies' morale, for the war is rapidly entering a decisive phase. Both sides believe that victory lies within their grasp at last, but dangers no one could foresee await them both.
New weapons, new strategies, new tactics, spies, diplomacy, and assassination. ... All are coming into deadly focus, and Honor Harrington, the woman the newsies call "the Salamander," once more finds herself at the heart of them all.
But this time, the furnace may be too furious for even a salamander to survive.


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At All Costs
What price victory The war with the Republic of Haven has resumed . . . disastrously for the Star Kingdom of Manticore. Admiral Lady Dame Honor Harrington, Steadholder and Duchess Harrington, the single victorious Allied commander of the opening phase of the new war, has been recalled from the Sidemore System to command Eighth Fleet. Everyone knows Eighth Fleet is the Alliance's primary offensive command, which makes it the natural assignment for the woman the media calls "the Salamander." But what most of the public DOESN'T know is that not only are the Star Kingdom and its Allies badly outnumbered by the Republic's new fleet, but that the odds are going to get steadily worse. Eighth Fleet's job is to somehow prevent those odds from crushing the Alliance before the Star Kingdom can regain its strategic balance. It's a job which won't be done cheaply. Honor Harrington must meet her formidable responsibilities with inferior forces even as she copes with tumultuous changes in her personal and public life. The alternative to victory is total defeat, yet this time the COST of victory will be agonizingly high.

What price victory
The war with the Republic of Haven has resumed . . . disastrously for the Star Kingdom of Manticore. Admiral Lady Dame Honor Harrington, Steadholder and Duchess Harrington, the single victorious Allied commander of the opening phase of the new war, has been recalled from the Sidemore System to command Eighth Fleet. Everyone knows Eighth Fleet is the Alliance's primary offensive command, which makes it the natural assignment for the woman the media calls "the Salamander." But what most of the public DOESN'T know is that not only are the Star Kingdom and its Allies badly outnumbered by the Republic's new fleet, but that the odds are going to get steadily worse. Eighth Fleet's job is to somehow prevent those odds from crushing the Alliance before the Star Kingdom can regain its strategic balance. It's a job which won't be done cheaply. Honor Harrington must meet her formidable responsibilities with inferior forces even as she copes with tumultuous changes in her personal and public life. The alternative to victory is total defeat, yet this time the COST of victory will be agonizingly high.


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Beginnings: Worlds of Honor 6
The hottest military science fiction series of all time continues. The mission: to boldly explore David Weber’s Honorverse; to deliver all the action, courage, derring-do, and pulse-pounding excitement of space naval adventure with tales set in a world touched by the greatness of one epic heroine: Honor Harrington. This sixth volume in the popular Worlds of Honor series includes stories by 1635: Papal Stakes coauthor and best seller Charles E. Gannon, New York Times bestseller and Star Wars phenomenon, Timothy Zahn and Joelle Presby. It’s rounded out with an all-new David-Weber-authored novella featuring a young Manticoran Royal Navy commander who goes by the name Harrington.

The hottest military science fiction series of all time continues. The mission: to boldly explore David Weber’s Honorverse; to deliver all the action, courage, derring-do, and pulse-pounding excitement of space naval adventure with tales set in a world touched by the greatness of one epic heroine: Honor Harrington. This sixth volume in the popular Worlds of Honor series includes stories by 1635: Papal Stakes coauthor and best seller Charles E. Gannon, New York Times bestseller and Star Wars phenomenon, Timothy Zahn and Joelle Presby. It’s rounded out with an all-new David-Weber-authored novella featuring a young Manticoran Royal Navy commander who goes by the name Harrington.


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Cauldron of Ghosts
TOIL AND TROUBLE IN THE CAULDRON OF GHOSTS The Mesan Alignment: a centuries‑old cabal that seeks to impose its vision of a society dominated by genetic rank onto the human race. Now the conspiracy stands exposed by spies Anton Zilwicki and Victor Cachat—one an agent of Honor Harrington’s Star Kingdom of Manticore, the other a Havenite operative. The outing of the Alignment has turned the galaxy’s political framework topsy‑turvy. Old coalitions have disintegrated. New alliances have been born. For starters, the long and hard‑fought war between the Republic of Haven and the Star Empire of Manticore is not only over, but these bitter enemies have formed a new pact. Their common foe: the Mesan Alignment itself. But more information is needed to bring the Alignment out of the shadows. Now, defying the odds and relying on genetic wizardry themselves for a disguise, Zilwicki and Cachat return to Mesa—only to discover that even they have underestimated the Alignment’s ruthlessness and savagery. Soon they are on the run in Mesa’s underworld, not only hunted by the Alignment but threatened by the exploding conflict on the planet between Mesa’s overlords and the brutalized slaves and descendants of slaves who have suffered under their rule for so long. But if Zilwicki and Cachat succeed in rooting out the ancient conspiracy, a great evil may be finally removed from the galaxy—and on a long‑oppressed planet, freedom may finally dawn. Sequel to national bestsellers Torch of Freedom and Crown of Slaves, Book Three in the Crown of Slaves, ‑ Honor Harrington universe. Listen to the authors discuss the book on the Baen Free Radio Hour: Part 1 | Part 2.
TOIL AND TROUBLE IN THE CAULDRON OF GHOSTS
The Mesan Alignment: a centuries‑old cabal that seeks to impose its vision of a society dominated by genetic rank onto the human race. Now the conspiracy stands exposed by spies Anton Zilwicki and Victor Cachat—one an agent of Honor Harrington’s Star Kingdom of Manticore, the other a Havenite operative. The outing of the Alignment has turned the galaxy’s political framework topsy‑turvy. Old coalitions have disintegrated. New alliances have been born.
For starters, the long and hard‑fought war between the Republic of Haven and the Star Empire of Manticore is not only over, but these bitter enemies have formed a new pact. Their common foe: the Mesan Alignment itself.
But more information is needed to bring the Alignment out of the shadows. Now, defying the odds and relying on genetic wizardry themselves for a disguise, Zilwicki and Cachat return to Mesa—only to discover that even they have underestimated the Alignment’s ruthlessness and savagery.
Soon they are on the run in Mesa’s underworld, not only hunted by the Alignment but threatened by the exploding conflict on the planet between Mesa’s overlords and the brutalized slaves and descendants of slaves who have suffered under their rule for so long. But if Zilwicki and Cachat succeed in rooting out the ancient conspiracy, a great evil may be finally removed from the galaxy—and on a long‑oppressed planet, freedom may finally dawn.
Sequel to national bestsellers Torch of Freedom and Crown of Slaves, Book Three in the Crown of Slaves, ‑ Honor Harrington universe.
Listen to the authors discuss the book on the Baen Free Radio Hour: Part 1 | Part 2.

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Changer of Worlds
WELCOME AGAIN TO THE MANY WORLDS OF HONOR Lady Dame Honor Harrington—starship captain, admiral, Steadholder, and Duchess—has spent decades defending the Star Kingdom of Manticore against all comers. Along the way, she has become the legend known as "the Salamander" from her habit of always being where the fire is hottest . . . and also a national bestseller (Ashes of Victory: #7, The Wall Street Journal). But it's a big universe, and Honor's actions affect a lot of lives, not all of them human. And their actions affect her—a lesson "Ms. Midshipwoman Harrington" learns years before rising to command rank when a desperate battle against "pirates" who aren't quite what they seem begins her brilliant career. Closer to home, in "Changer of Worlds," a secret that the alien treecats have kept from their human friends for hundreds of years is about to come out . . . and completely change the relationship between the two species forever. Meanwhile, Eric Flint weighs in with "From the Highlands." Honor can't be everywhere, so when the People's Republic of Haven tries to stage a political assassination on Earth, Anton Zilwicki—husband of one of the Star Kingdom's most revered military martyrs, and father of a young woman who is clearly a chip off the old block—steps into the breach . . . and takes the opportunity to settle some old scores along the way. And finally, Esther McQueen and Oscar Saint-Just square off for their final confrontation in Noveau Paris in "Nightfall." ABOUT THE AUTHOR AND HOST Granted, the decade has just begun, but David Weber shows all signs of being the science fiction phenomenon of the decade. Weber is often compared to C.S. Forester (the celebrated creator of Captain Horatio Hornblower), is the recipient of critical praise worthy of Heinlein or Asimov, and has hordes of voracious fans clamoring for more and more Weber. Fortunately for them, Weber keeps steadily producing book after book with first printings that sell out almost immediately, then go back into printing after printing after printing. His novels range from epic fantasy (Oath of Swords, The War God's Own) to breathtaking space opera (Path of the Fury, The Armageddon Inheritance) to military science fiction with in-depth characterization (the celebrated and awesomely popular Honor Harrington novels, the New York Times bestselling Ashes of Victory being the latest). Reviewers call Weber "irresistible . . masterful" (Publishers Weekly), "highly entertaining" (Booklist), "outstanding . . . superb . . . excellent" (Wilson Library Bulletin), "remarkable" (Kliatt), "the best" (Dragon), "worth shouting about" (Philadelphia Weekly Press), "great" (Locus), and "the best writer around today" (FosFax). Readers call Weber similar things, but mostly they call the Baen offices several times a week demanding more from their main man. Weber lives in South Carolina and, in spite of having gotten married a year ago, shows no sign of slowing down. . . .

WELCOME AGAIN TO THE
MANY WORLDS OF HONOR
Lady Dame Honor Harrington—starship captain, admiral, Steadholder, and Duchess—has spent decades defending the Star Kingdom of Manticore against all comers. Along the way, she has become the legend known as "the Salamander" from her habit of always being where the fire is hottest . . . and also a national bestseller (Ashes of Victory: #7, The Wall Street Journal).
But it's a big universe, and Honor's actions affect a lot of lives, not all of them human. And their actions affect her—a lesson "Ms. Midshipwoman Harrington" learns years before rising to command rank when a desperate battle against "pirates" who aren't quite what they seem begins her brilliant career.
Closer to home, in "Changer of Worlds," a secret that the alien treecats have kept from their human friends for hundreds of years is about to come out . . . and completely change the relationship between the two species forever.
Meanwhile, Eric Flint weighs in with "From the Highlands." Honor can't be everywhere, so when the People's Republic of Haven tries to stage a political assassination on Earth, Anton Zilwicki—husband of one of the Star Kingdom's most revered military martyrs, and father of a young woman who is clearly a chip off the old block—steps into the breach . . . and takes the opportunity to settle some old scores along the way.
And finally, Esther McQueen and Oscar Saint-Just square off for their final confrontation in Noveau Paris in "Nightfall."
ABOUT THE AUTHOR AND HOST
Granted, the decade has just begun, but David Weber shows all signs of being the science fiction phenomenon of the decade. Weber is often compared to C.S. Forester (the celebrated creator of Captain Horatio Hornblower), is the recipient of critical praise worthy of Heinlein or Asimov, and has hordes of voracious fans clamoring for more and more Weber. Fortunately for them, Weber keeps steadily producing book after book with first printings that sell out almost immediately, then go back into printing after printing after printing. His novels range from epic fantasy (Oath of Swords, The War God's Own) to breathtaking space opera (Path of the Fury, The Armageddon Inheritance) to military science fiction with in-depth characterization (the celebrated and awesomely popular Honor Harrington novels, the New York Times bestselling Ashes of Victory being the latest). Reviewers call Weber "irresistible . . masterful" (Publishers Weekly), "highly entertaining" (Booklist), "outstanding . . . superb . . . excellent" (Wilson Library Bulletin), "remarkable" (Kliatt), "the best" (Dragon), "worth shouting about" (Philadelphia Weekly Press), "great" (Locus), and "the best writer around today" (FosFax). Readers call Weber similar things, but mostly they call the Baen offices several times a week demanding more from their main man. Weber lives in South Carolina and, in spite of having gotten married a year ago, shows no sign of slowing down. . . .


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Crown of Slaves
A NEW SERIES SET IN THE "HONORVERSE"OF HONOR HARRINGTON The Star Kingdom's ally Erewhon is growing increasingly restive in the alliance because the new High Ridge regime ignores its needs. Added to the longstanding problem of a slave labor planet controlled by hostile Mesans in Erewhon's stellar backyard, which High Ridge refuses to deal with, the recent assassination of the Solarian League's most prominent voice of public conscience indicates the growing danger of political instability in the Solarian League—which is also close to Erewhon. In desperation, Queen Elizabeth tries to defuse the situation by sending a private mission to Erewhon led by Captain Zilwicki, accompanied by one of her nieces. When they arrive on Erewhon, however, Manticore's envoys find themselves in a mess. Not only do they encounter one of the Republic of Haven's most capable agents—Victor Cachat—but they also discover that the Solarian League's military delegation seems up to its neck in skullduggery. And, just to put the icing on the cake, the radical freed slave organization, the Audubon Ballroom, is also on the scene—led by its notorious and ruthless assassin, Jeremy X. ABOUT THE AUTHORS David Weber: New York Times best-selling Honor Harrington series, arguably the most popular series in science fiction, which has led to reviewers comparing him to C.S. Forester, celebrated creator of Captain Horatio Hornblower. Weber's work ranges from epic fantasy (Oath of Swords, The War God's Own) to breathtaking space opera (Path of the Fury, The Apocalypse Troll, Empire from the Ashes) to military science fiction with in-depth characterization (the Honor Harrington novels). With John Ringo, he inaugurated the Prince Roger series of space adventures with March Upcountry and has continued it with March to the Sea and March to the Stars. Weber and his wife Sharon live in South Carolina with their three children. Eric Flint: is a new master of science fiction. His alternate-history novel 1632 received lavish critical praise from all directions and enjoyed high sales. The sequel, 1633, written in collaboration with David Weber, has also been highly praised and popular. His first novel, Mother of Demons, was picked by Science Fiction Chronicle as a best novel of the year. He has also shown a powerful gift for humorous fantasy adventure with Forward the Mage and The Philosophical Strangler, which Booklist described as "Monty Python let loose in Tolkien's Middle Earth." With David Drake he has collaborated on five novels in the popular "Belisarius" series, and is working on the sixth, The Dance of Time. A longtime labor union activist with a master's degree in history, he currently resides in Indiana with his wife Lucille.
A NEW SERIES SET
IN THE "HONORVERSE"OF
HONOR HARRINGTON
The Star Kingdom's ally Erewhon is growing increasingly restive in the alliance because the new High Ridge regime ignores its needs. Added to the longstanding problem of a slave labor planet controlled by hostile Mesans in Erewhon's stellar backyard, which High Ridge refuses to deal with, the recent assassination of the Solarian League's most prominent voice of public conscience indicates the growing danger of political instability in the Solarian League—which is also close to Erewhon.
In desperation, Queen Elizabeth tries to defuse the situation by sending a private mission to Erewhon led by Captain Zilwicki, accompanied by one of her nieces. When they arrive on Erewhon, however, Manticore's envoys find themselves in a mess. Not only do they encounter one of the Republic of Haven's most capable agents—Victor Cachat—but they also discover that the Solarian League's military delegation seems up to its neck in skullduggery.
And, just to put the icing on the cake, the radical freed slave organization, the Audubon Ballroom, is also on the scene—led by its notorious and ruthless assassin, Jeremy X.
ABOUT THE AUTHORS
David Weber: New York Times best-selling Honor Harrington series, arguably the most popular series in science fiction, which has led to reviewers comparing him to C.S. Forester, celebrated creator of Captain Horatio Hornblower. Weber's work ranges from epic fantasy (Oath of Swords, The War God's Own) to breathtaking space opera (Path of the Fury, The Apocalypse Troll, Empire from the Ashes) to military science fiction with in-depth characterization (the Honor Harrington novels). With John Ringo, he inaugurated the Prince Roger series of space adventures with March Upcountry and has continued it with March to the Sea and March to the Stars. Weber and his wife Sharon live in South Carolina with their three children.
Eric Flint: is a new master of science fiction. His alternate-history novel 1632 received lavish critical praise from all directions and enjoyed high sales. The sequel, 1633, written in collaboration with David Weber, has also been highly praised and popular. His first novel, Mother of Demons, was picked by Science Fiction Chronicle as a best novel of the year. He has also shown a powerful gift for humorous fantasy adventure with Forward the Mage and The Philosophical Strangler, which Booklist described as "Monty Python let loose in Tolkien's Middle Earth." With David Drake he has collaborated on five novels in the popular "Belisarius" series, and is working on the sixth, The Dance of Time. A longtime labor union activist with a master's degree in history, he currently resides in Indiana with his wife Lucille.

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Echoes of Honor
BACK FROM HELL For eight bloody years, the Star Kingdom of Manticore and its allies have taken the war to the vastly more powerful People's Republic of Haven, and Commodore Honor Harrington has been in the forefront of that war. But now Honor has fallen, captured by the Peep Navy, turned over to the forces of State Security ... and executed on the interstellar network's nightly news. The Manticoran Alliance is stunned and infuriated by Honor's death and grimly resolved to avenge it. Yet their military is over-extended and the People's Republic is poised to take (he offensive once more, this time with a new strategy, new weapons, a new command team, and a whole new determination to win. The war is about to enter a phase of unprecedented ferocity . . . and the Alliance is on the short end of the stick. But even as powerful Peep fleets hurtle towards their objectives, neither they nor the Alliance are aware of events occurring on a distant, isolated, inescapable prison planet called Hell. For what no one knows, not even State Security, is that Honor Harrington is not dead. She and a handful of her people are trapped on Hell, and determined to disprove the Peep boast that no one can ever escape it. Honor Harrington is going home, and taking her people with her... even if she has to conquer Hell to do it.

BACK FROM HELL
For eight bloody years, the Star Kingdom of Manticore and its allies have taken the war to the vastly more powerful People's Republic of Haven, and Commodore Honor Harrington has been in the forefront of that war.
But now Honor has fallen, captured by the Peep Navy, turned over to the forces of State Security ... and executed on the interstellar network's nightly news.
The Manticoran Alliance is stunned and infuriated by Honor's death and grimly resolved to avenge it. Yet their military is over-extended and the People's Republic is poised to take (he offensive once more, this time with a new strategy, new weapons, a new command team, and a whole new determination to win. The war is about to enter a phase of unprecedented ferocity . . . and the Alliance is on the short end of the stick.
But even as powerful Peep fleets hurtle towards their objectives, neither they nor the Alliance are aware of events occurring on a distant, isolated, inescapable prison planet called Hell. For what no one knows, not even State Security, is that Honor Harrington is not dead. She and a handful of her people are trapped on Hell, and determined to disprove the Peep boast that no one can ever escape it. Honor Harrington is going home, and taking her people with her... even if she has to conquer Hell to do it.


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Field of Dishonor
HONOR BETRAYED The People's Republic of Haven's sneak attack on the Kingdom of Manticore has failed. The Peeps are in disarray, their leaders fighting for power in bloody revolution, and the Royal Manticoran Navy stands victorious. But Manticore has domestic problems of its own, and success can be more treacherous than defeat for Honor Harrington. Now, trapped at the core of a political crisis she never sought, betrayed by an old and vicious enemy she'd thought vanquished forever, she stands alone. She must fight for justice on a battlefield she never trained for in a private war that offers just two choices: death . . . or a "victory" that can end only in dishonor and the loss of all she loves. *** David Weber is the new Big Name in science fiction, and his dauntless Honor Harrington has conquered not only the enemy but the hearts of thousands of readers everywhere, who have been relentlessly demanding Honor's exploits in a more permanent form. And we're happy to oblige.

HONOR BETRAYED
The People's Republic of Haven's sneak attack on the Kingdom of Manticore has failed. The Peeps are in disarray, their leaders fighting for power in bloody revolution, and the Royal Manticoran Navy stands victorious.
But Manticore has domestic problems of its own, and success can be more treacherous than defeat for Honor Harrington. Now, trapped at the core of a political crisis she never sought, betrayed by an old and vicious enemy she'd thought vanquished forever, she stands alone.
She must fight for justice on a battlefield she never trained for in a private war that offers just two choices: death . . . or a "victory" that can end only in dishonor and the loss of all she loves.
***
David Weber is the new Big Name in science fiction, and his dauntless Honor Harrington has conquered not only the enemy but the hearts of thousands of readers everywhere, who have been relentlessly demanding Honor's exploits in a more permanent form. And we're happy to oblige.


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Flag in Exile
HONOR HARRINGTON MUST DIE Hounded into retirement and disgrace by political enemies, cut to the heart by the murder of the man she loved, and bereft of confidence in herself and her abilities, Captain Honor Harrington has retreated to the planet Grayson to take up her role as Steadholder while she tries to heal her bitter wounds. But the People's Republic of Haven is rising from defeat to threaten Grayson anew, and the newborn Grayson Navy needs her experience desperately. It's a call Honor cannot refuse, yet even as she once more accepts the duty whose challenges she fears she can no longer meet, powerful men who hate and fear the changes she's brought to their world are determined to reverse them. They have a plan ... and for it to succeed Honor Harrington must die. Two irresistible forces are rushing together to crush Grayson between them, and only one woman uncertain of her capabilities, weary unto death, and marked for murder-stands between her adopted planet and its devastation.

HONOR HARRINGTON MUST DIE
Hounded into retirement and disgrace by political enemies, cut to the heart by the murder of the man she loved, and bereft of confidence in herself and her abilities, Captain Honor Harrington has retreated to the planet Grayson to take up her role as Steadholder while she tries to heal her bitter wounds.
But the People's Republic of Haven is rising from defeat to threaten Grayson anew, and the newborn Grayson Navy needs her experience desperately. It's a call Honor cannot refuse, yet even as she once more accepts the duty whose challenges she fears she can no longer meet, powerful men who hate and fear the changes she's brought to their world are determined to reverse them. They have a plan ... and for it to succeed Honor Harrington must die.
Two irresistible forces are rushing together to crush Grayson between them, and only one woman uncertain of her capabilities, weary unto death, and marked for murder-stands between her adopted planet and its devastation.


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Honor Among Enemies
KNOW THY ENEMY For Captain Honor Harrington, it's sometimes hard to know who the enemy really is. Despite political foes, professional jealousies, and the scandal which drove her into exile, she's been offered a chance to reclaim her career as an officer of the Royal Manticoran Navy. But there's a catch. She must assume command of a "squadron" of jury-rigged armed merchantmen with crew drawn from the dregs of her service and somehow stop the pirates who have taken advantage of the Havenite War to plunder the Star Kingdom's commerce. That would be hard enough, but some of the "pirates" aren't exactly what they seem . . . and neither are some of her "friends," For Honor has been carefully chosen for her mission—by two implacable and powerful enemies. The way they see it, either she stops the raiders or the raiders kill her . . . and either way, they win. ABOUT THE AUTHOR A lifetime military history buff, David Weber has carried his interest in history into his fiction. In the Honor Harrington series (ten volumes published to date), the spirit of both C.S. Forester's Horatio Horn-blower and history's Admiral Nelson are evident. Weber has also written an epic fantasy, Oath of Swords, and four other science fiction adventures: Path of the Fury and the three novels of the "Dahak" series, Mutineers' Moon, The Armageddon Inheritance and Heirs of Empire. Weber has worked as a war game designer, most extensively on the Task Force game Starfire™. With Steve White, he has written two novels set in that universe, Insurrection and Crusade. Weber lives in Greenville, South Carolina with two dogs, one cat, and his collection of Honor Harrington artwork.

KNOW THY ENEMY
For Captain Honor Harrington, it's sometimes hard to know who the enemy really is. Despite political foes, professional jealousies, and the scandal which drove her into exile, she's been offered a chance to reclaim her career as an officer of the Royal Manticoran Navy. But there's a catch. She must assume command of a "squadron" of jury-rigged armed merchantmen with crew drawn from the dregs of her service and somehow stop the pirates who have taken advantage of the Havenite War to plunder the Star Kingdom's commerce.
That would be hard enough, but some of the "pirates" aren't exactly what they seem . . . and neither are some of her "friends," For Honor has been carefully chosen for her mission—by two implacable and powerful enemies.
The way they see it, either she stops the raiders or the raiders kill her . . . and either way, they win.
ABOUT THE AUTHOR
A lifetime military history buff, David Weber has carried his interest in history into his fiction. In the Honor Harrington series (ten volumes published to date), the spirit of both C.S. Forester's Horatio Horn-blower and history's Admiral Nelson are evident. Weber has also written an epic fantasy, Oath of Swords, and four other science fiction adventures: Path of the Fury and the three novels of the "Dahak" series, Mutineers' Moon, The Armageddon Inheritance and Heirs of Empire. Weber has worked as a war game designer, most extensively on the Task Force game Starfire™. With Steve White, he has written two novels set in that universe, Insurrection and Crusade.
Weber lives in Greenville, South Carolina with two dogs, one cat, and his collection of Honor Harrington artwork.


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37 Ebooks, $310.62
by David Weber
by David Weber
by David Weber
by David Weber and Eric Flint
by David Weber
by David Weber
by David Weber
by David Weber
by David Weber
by David Weber, David Drake and S. M. Stirling
by David Weber
by David Weber
by David Weber
by David Weber
by David Weber
by David Weber
by David Weber
by David Weber and Eric Flint
by David Weber
In Fire Forged: Worlds of Honor V
by David Weber
by David Weber
by David Weber
by David Weber and Jane Lindskold
by David Weber
The Honor of the Queen, Second Edition
by David Weber
by David Weber
by David Weber and Jane Lindskold
by David Weber & Eric Flint
by David Weber and Timothy Zahn
by David Weber & Timothy Zahn with Thomas Pope
by David Weber
by David Weber, Timothy Zahn, and Thomas Pope
by David Weber
by David Weber and Eric Flint
by David Weber, Timothy Zahn, & Thomas Pope
by David Weber and Jane Lindskold
edited by David Weber
Honor Harrington: The Complete Series Ebook Bundle

SKU: 423-hheb-complete-series
$0.00







House of Steel
An all-new David Weber Honorverse short novel, I Will Build a House of Steel, chronicling the early days of the Manticoran Star Kingdom and the reign of King Roger. Have you ever finished the latest Honor Harrington novel from David Weber and wished you could linger in Weber’s Honorverse just a bit longer? Now you can with this treasure trove of tech, specs, and insights on David Weber’s mega best-selling Honor Harrington series. Orbital characteristic of key planets, regimental order of the Royal Navy, backstory on the history and drama of the Star Kingdom’s birth and early days—you’ll find it all here, illustrated and thoughtfully arranged by the BuNine Weber research group, and overseen by David Weber himself. Listen to BuNine and David Weber discuss the book here or here on the Baen Free Radio Hour.

An all-new David Weber Honorverse short novel, I Will Build a House of Steel, chronicling the early days of the Manticoran Star Kingdom and the reign of King Roger.
Have you ever finished the latest Honor Harrington novel from David Weber and wished you could linger in Weber’s Honorverse just a bit longer? Now you can with this treasure trove of tech, specs, and insights on David Weber’s mega best-selling Honor Harrington series. Orbital characteristic of key planets, regimental order of the Royal Navy, backstory on the history and drama of the Star Kingdom’s birth and early days—you’ll find it all here, illustrated and thoughtfully arranged by the BuNine Weber research group, and overseen by David Weber himself.
Listen to BuNine and David Weber discuss the book here or here on the Baen Free Radio Hour.


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In Enemy Hands
The Road to Hell Honor Harrington's career has its ups and its downs. She's survived ship-to-ship battles, assassins, political vendettas, and duels. She's been shot at, shot down, and just plain shot, had starships blown out from under her, and made personal enemies who will stop at nothing to ruin her, and somehow she's survived it all. But this time she's really in trouble. The People's Republic of Haven has finally found an admiral who can win battles, and Honor's orders take her straight into an ambush. Outnumbered, outgunned, and unable to run, she has just two options: see the people under her command die in a hopeless, futile battle... or surrender them-and herself-to the Peeps. There can be only one choice, and at least the People's Navy promises to treat their prisoners honorably. But the Navy is overruled by the political authorities, and Honor finds herself bound for a prison planet aptly named "Hell"... and her scheduled execution. Put into solitary confinement, separated from her officers and her treecat Nimitz, and subjected to systematic humiliation by her gaolers, Honor's future has become both bleak and short. Yet bad as things look, they're about to get worse ...for the Peeps.

The Road to Hell
Honor Harrington's career has its ups and its downs. She's survived ship-to-ship battles, assassins, political vendettas, and duels. She's been shot at, shot down, and just plain shot, had starships blown out from under her, and made personal enemies who will stop at nothing to ruin her, and somehow she's survived it all.
But this time she's really in trouble.
The People's Republic of Haven has finally found an admiral who can win battles, and Honor's orders take her straight into an ambush. Outnumbered, outgunned, and unable to run, she has just two options: see the people under her command die in a hopeless, futile battle... or surrender them-and herself-to the Peeps.
There can be only one choice, and at least the People's Navy promises to treat their prisoners honorably. But the Navy is overruled by the political authorities, and Honor finds herself bound for a prison planet aptly named "Hell"... and her scheduled execution.
Put into solitary confinement, separated from her officers and her treecat Nimitz, and subjected to systematic humiliation by her gaolers, Honor's future has become both bleak and short. Yet bad as things look, they're about to get worse ...for the Peeps.


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In Fire Forged: Worlds of Honor V
Honor Harrington is arguably the most popular character in modern science fiction, but there are many other stories in the Honorverse besides those in which she has the central role. This fifth volume in the popular Worlds of Honor series explores some of those stories with the help of such top writers as best-selling author Jane Lindskjold, New York Times best-selling author Timothy Zahn, and more—including an all-new Honor Harrington adventure, set in her younger years, when a mob of space pirates made the mistake of tangling with Commander Harrington. That was a fatal mistake—for the pirates . . . About the Author David Weber is the science fiction phenomenon of the decade. His popular Honor Harrington novels repeatedly make the New York Times best seller list and can’t come out fast enough for his devoted readers. He has also written the popular Safehold series for Tor, and a best-selling epic SF adventure series in collaboration with John Ringo, with four novels so far: March Upcountry, March to the Sea, March to the Stars and We Few. His Wind Rider’s Oath, another New York Times best seller, continues his popular Bahzell fantasy adventure series.

Honor Harrington is arguably the most popular character in modern science fiction, but there are many other stories in the Honorverse besides those in which she has the central role. This fifth volume in the popular Worlds of Honor series explores some of those stories with the help of such top writers as best-selling author Jane Lindskjold, New York Times best-selling author Timothy Zahn, and more—including an all-new Honor Harrington adventure, set in her younger years, when a mob of space pirates made the mistake of tangling with Commander Harrington. That was a fatal mistake—for the pirates . . .
About the Author
David Weber is the science fiction phenomenon of the decade. His popular Honor Harrington novels repeatedly make the New York Times best seller list and can’t come out fast enough for his devoted readers. He has also written the popular Safehold series for Tor, and a best-selling epic SF adventure series in collaboration with John Ringo, with four novels so far: March Upcountry, March to the Sea, March to the Stars and We Few. His Wind Rider’s Oath, another New York Times best seller, continues his popular Bahzell fantasy adventure series.


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Mission of Honor
The Star Kingdom of Manticore and the Republic of Haven have been enemies for Honor Harrington's entire life, and she has paid a price for the victories she's achieved in that conflict. And now the unstoppable juggernaut of the mighty Solarian League is on a collision course with Manticore. The millions who have already died may have been only a foretaste of the billions of casualties just over the horizon, and Honor sees it coming. She's prepared to do anything, risk anything, to stop it, and she has a plan that may finally bring an end to the Havenite Wars and give even the Solarian League pause. But there are things not even Honor knows about. There are forces in play, hidden enemies in motion, all converging on the Star Kingdom of Manticore to crush the very life out of it, and Honor's worst nightmares fall short of the oncoming reality. But Manticore's enemies may not have thought of everything after all. Because if everything Honor Harrington loves is going down to destruction, it won't be going alone.

The Star Kingdom of Manticore and the Republic of Haven have been enemies for Honor Harrington's entire life, and she has paid a price for the victories she's achieved in that conflict. And now the unstoppable juggernaut of the mighty Solarian League is on a collision course with Manticore. The millions who have already died may have been only a foretaste of the billions of casualties just over the horizon, and Honor sees it coming.
She's prepared to do anything, risk anything, to stop it, and she has a plan that may finally bring an end to the Havenite Wars and give even the Solarian League pause. But there are things not even Honor knows about. There are forces in play, hidden enemies in motion, all converging on the Star Kingdom of Manticore to crush the very life out of it, and Honor's worst nightmares fall short of the oncoming reality.
But Manticore's enemies may not have thought of everything after all. Because if everything Honor Harrington loves is going down to destruction, it won't be going alone.


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More Than Honor
DAVID WEBER In just a few short years, David Weber has shot to the forefront of science fiction with his top-selling novels of Honor Harrington, the toughest, smartest starship captain in the galaxy. Now two more military SF world-beaters join him in Honor's universe, bringing their own celebrated skills in this homage to Honor. DAVID DRAKE Creator of Hammer's Slammer's S. M. STIRLING Creator of the Draka
DAVID WEBER
In just a few short years, David Weber has shot to the forefront of science fiction with his top-selling novels of Honor Harrington, the toughest, smartest starship captain in the galaxy. Now two more military SF world-beaters join him in Honor's universe, bringing their own celebrated skills in this homage to Honor.
DAVID DRAKE
Creator of Hammer's Slammer's
S. M. STIRLING
Creator of the Draka

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More Than Honor: 25th Anniversary Edition
Now with a new afterword by David Weber! IN HARDCOVER FOR THE FIRST TIME, FIRST ENTRY IN THE WORLDS OF HONOR ANTHOLOGY SERIES, BY THREE GIANTS OF MILITARY SF. HONORVERSE SHORT NOVELS BY WEBER, DAVID DRAKE, AND S.M. STIRLING The first entry in the Worlds of Honor anthology series, featuring stories set in David Weber’s New York Times best-selling Honorverse. Featuring “A Grand Tour” by master of military SF David Drake; “A Whiff of Grapeshot” by best-selling author S.M. Stirling: and “A Beautiful Friendship” by David Weber, the novella that would later become the first entry in Weber’s Star Kingdom series. Also includes Honor Harrington series essay “The Universe of Honor Harrington” by Weber. In hardcover for the first time!
Now with a new afterword by David Weber!
IN HARDCOVER FOR THE FIRST TIME, FIRST ENTRY IN THE WORLDS OF HONOR ANTHOLOGY SERIES, BY THREE GIANTS OF MILITARY SF. HONORVERSE SHORT NOVELS BY WEBER, DAVID DRAKE, AND S.M. STIRLING
The first entry in the Worlds of Honor anthology series, featuring stories set in David Weber’s New York Times best-selling Honorverse. Featuring “A Grand Tour” by master of military SF David Drake; “A Whiff of Grapeshot” by best-selling author S.M. Stirling: and “A Beautiful Friendship” by David Weber, the novella that would later become the first entry in Weber’s Star Kingdom series. Also includes Honor Harrington series essay “The Universe of Honor Harrington” by Weber.
In hardcover for the first time!

SKU: 9781982192884
$6.99

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Lord of Janissaries
Janissaries Some days it just didn't pay to be a soldier. Captain Rick Galloway and his men had been talked into volunteering for a dangeorus mission‑‑only to be ruthlessly abandoned when faceless CIA higher‑ups pulled the plug on the operation. They were cut off in hostile teritory, with local troops and their Cuban "advisors" rapidly closing in. And then the alien spaceship landed... Clan and Crown and Storms of Victory He didn't want to conquer the world. He had to. Captain Rick Galloway, formerly of the US Army, more recently a mercenary commander, was now Lord Rick on the planet Tran. Rescued by an alien spaceship from certain death when a mercenary assignment went sour, he and his men were dropped on a world distant from Earth, but inhabited by humans transplanted in the past from medieval Europe, from Imperial Rome, and from other now‑vanished nations. Now the time of the Demon Star approaches, whose close approach and fierce heat will render much of Tran uninhabitable. To survive this fiery apocalypse, the warring nations of Tran must be united. Lord Rick doesn't want to conquer the world, but the alternative is certain extinction!
Janissaries
Some days it just didn't pay to be a soldier. Captain Rick Galloway and his men had been talked into volunteering for a
dangeorus mission‑‑only to be ruthlessly abandoned when faceless CIA higher‑ups pulled the plug on the operation.
They were cut off in hostile teritory, with local troops and their Cuban "advisors" rapidly closing in. And then the alien
spaceship landed...
Clan and Crown and Storms of Victory
He didn't want to conquer the world. He had to. Captain Rick Galloway, formerly of the US Army, more recently a
mercenary commander, was now Lord Rick on the planet Tran. Rescued by an alien spaceship from certain death when
a mercenary assignment went sour, he and his men were dropped on a world distant from Earth, but inhabited by
humans transplanted in the past from medieval Europe, from Imperial Rome, and from other now‑vanished nations.
Now the time of the Demon Star approaches, whose close approach and fierce heat will render much of Tran uninhabitable. To survive this fiery apocalypse, the warring nations of Tran must be united. Lord Rick doesn't want to conquer the world, but the alternative is certain extinction!

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A Step Farther Out
"I want to show you marvels. Dreams, in technicolour, with sharp edges. I want to tell you something of the wonder and excitement of science: of the birth of the universe: of black holes, and cities of the future; of how man and computer may forge between them something greater than both; of worlds transformed, and how man may direct the evolution of stars. I want to show you a world that might be made." A Step Farther Out is not science fiction—it's fact. Let Jerry Pournelle the finest science fiction writer of our time, take you on a guided tour of the wonders of our age, and of ages to come. Read about the monstrous black hole that may be slowly devouring our galaxy... the fact and fancy of flying saucers . . . how micro-cybernetic and bio-implants will one day give you a photographic memory and the calculating power of an Einstein...

"I want to show you marvels. Dreams, in technicolour, with sharp edges. I want to tell you something of the wonder and excitement of science: of the birth of the universe: of black holes, and cities of the future; of how man and computer may forge between them something greater than both; of worlds transformed, and how man may direct the evolution of stars. I want to show you a world that might be made."
A Step Farther Out is not science fiction—it's fact. Let Jerry Pournelle the finest science fiction writer of our time, take you on a guided tour of the wonders of our age, and of ages to come.
Read about the monstrous black hole that may be slowly devouring our galaxy... the fact and fancy of flying saucers . . . how micro-cybernetic and bio-implants will one day give you a photographic memory and the calculating power of an Einstein...


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Beowulf's Children
BOOK TWO IN THE CLASSIC HEOROT SERIES FROM GENRE LEGENDS LARRY NIVEN, JERRY POURNELLE, AND STEVEN BARNES. Some twenty years have passed since the passengers and crew of the starship Geographic established a colony on the hostile alien world of Avalon. In that time, a new generation has grown up in the peace and serenity of the island paradise of Camelot, ignorant of the Great Grendel Wars fought between their parents and grandparents and the monstrous inhabitants of Avalon. Now, under the influence of a charismatic leader, a group of young rebels makes for the mainland, intent on establishing their own colony, sure that they can vanquish any foe that should stand in their way. But they will soon discover that Avalon holds darker secrets still.
BOOK TWO IN THE CLASSIC HEOROT SERIES FROM GENRE LEGENDS LARRY NIVEN, JERRY POURNELLE, AND STEVEN BARNES.
Some twenty years have passed since the passengers and crew of the starship Geographic established a colony on the hostile alien world of Avalon. In that time, a new generation has grown up in the peace and serenity of the island paradise of Camelot, ignorant of the Great Grendel Wars fought between their parents and grandparents and the monstrous inhabitants of Avalon.
Now, under the influence of a charismatic leader, a group of young rebels makes for the mainland, intent on establishing their own colony, sure that they can vanquish any foe that should stand in their way.
But they will soon discover that Avalon holds darker secrets still.

SKU: 9781982124427
$8.99

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Blood Feuds
WAR WORLD VENDETTA It has been three hundred years since the Sauron remnant fled in secret to Haven. Blasted back into savagery by nuclear weapons, divided among themselves by bitter feuds, the human inhabitants were helpless before the initial onslaught of these gene-designed demons who walked like men and fought like battle computers. To the Saurons, humans were merely two-legged cattle, a source of breeding females and other tribute. But now a new voice is heard on Haven—a summons that will unite nomad and farmer, Mongol, Russki and Jew. Aisha, sister and daughter of Juchi the Accursed, has raised a banner that will sweep across the steppes like a wind of fire. Soon the tribes will meet before the Sauron Citadel—there to encounter the forces of a mad Cyborg Battlemaster in a final struggle to retake their world. Blood Feuds—and No Mercy.
WAR WORLD VENDETTA
It has been three hundred years since the Sauron remnant fled in secret to Haven. Blasted back into savagery by nuclear weapons, divided among themselves by bitter feuds, the human inhabitants were helpless before the initial onslaught of these gene-designed demons who walked like men and fought like battle computers. To the Saurons, humans were merely two-legged cattle, a source of breeding females and other tribute.
But now a new voice is heard on Haven—a summons that will unite nomad and farmer, Mongol, Russki and Jew. Aisha, sister and daughter of Juchi the Accursed, has raised a banner that will sweep across the steppes like a wind of fire. Soon the tribes will meet before the Sauron Citadel—there to encounter the forces of a mad Cyborg Battlemaster in a final struggle to retake their world. Blood Feuds—and No Mercy.

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Blood Vengeance
HOLY WAR Three hundred years ago the Saurons arrived on Haven and proceeded to destroy every vestige of technology except their own. Since then, the history of Haven has been a horror story. But now one woman has sparked a rebellion, uniting the many tribes of Haven and joining together old enemies having nothing in common but their mutual hatred of the Sauron overlords. And at the Shangri-La valley this rabble in arms has done the impossible, and destroyed the Sauron force there. But, an outpost is a very different thing from the final target of Aisha's army: the Sauron Citadel. If, against all odds, the Citadel falls, the humans will take back their world from the Sauron invaders—and three centuries of repressed hate and fury will erupt in Blood Vengeance . . .
HOLY WAR
Three hundred years ago the Saurons arrived on Haven and proceeded to destroy every vestige of technology except their own. Since then, the history of Haven has been a horror story.
But now one woman has sparked a rebellion, uniting the many tribes of Haven and joining together old enemies having nothing in common but their mutual hatred of the Sauron overlords. And at the Shangri-La valley this rabble in arms has done the impossible, and destroyed the Sauron force there.
But, an outpost is a very different thing from the final target of Aisha's army: the Sauron Citadel. If, against all odds, the Citadel falls, the humans will take back their world from the Sauron invaders—and three centuries of repressed hate and fury will erupt in Blood Vengeance . . .

SKU: 0671722018
$4.00

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Fallen Angels
IT ALL HAPPENED SO FAST One minute the two space Hab astronauts were scoop-diving the atmosphere, the next they'd been shot down over the North Dakota Glacier and were the object of a massive manhunt by the United States government. That government, dedicated to saving the environment from the evils of technology, had been voted into power because everybody knew that the Green House Effect had to be controlled, whatever the cost. But who would have thought that the cost of ending pollution would include not only total government control of day-to-day life, but the onset of a new Ice Age Stranded in the anti-technological heartland of America, paralyzed by Earth's gravity, the "Angels" had no way back to the Space Habs, the last bastions of high technology and intellectual freedom on or over the Earth. But help was on its way, help from the most unlikely sources .... Join # 1 national bestsellers Larry Niven and Jerry Pournelle and Michael Flynn in a world where civilization is on the ropes, and the environmentalists have created their own worst nightmare: A world of Fallen Angels
IT ALL HAPPENED SO FAST
One minute the two space Hab astronauts were scoop-diving the atmosphere, the next they'd been shot down over the North Dakota Glacier and were the object of a massive manhunt by the United States government.
That government, dedicated to saving the environment from the evils of technology, had been voted into power because everybody knew that the Green House Effect had to be controlled, whatever the cost. But who would have thought that the cost of ending pollution would include not only total government control of day-to-day life, but the onset of a new Ice Age
Stranded in the anti-technological heartland of America, paralyzed by Earth's gravity, the "Angels" had no way back to the Space Habs, the last bastions of high technology and intellectual freedom on or over the Earth. But help was on its way, help from the most unlikely sources ....
Join # 1 national bestsellers Larry Niven and Jerry Pournelle and Michael Flynn in a world where civilization is on the ropes, and the environmentalists have created their own worst nightmare: A world of
Fallen Angels
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Footfall
Men first saw the invader as a series of dots on astronomical plates. It moved in a way that meant it was operating under power, heading from Saturn directly toward Earth. And since no life was possible on Saturn or its moons, the ship had to be a visitor from another star. The aliens were coming! Mankind's frantic efforts to signal the invader went unanswered. First contact came when the aliens blasted the Soviet space station and seized the survivors, following that by destroying every dam and major installation on Earth by a rain of asteroids from space. Then the Snouts descended on Kansas, demanding servile sur-render or death for all humans. Thus begins a war of indescribable violence and incredible destruction, with the outcome in doubt until the final page. Caught up in the conflict of this magnificently conceived and detailed novel are dozens of truly memorable characters: Harry, who crossed half a ruined continent to save another man's wife; Harpanet, the alien who gave his allegiance to humanity; Jenny, who brought the news of the invader and was caught up in the President's councils; Congressman Wes Dawson, who, captured by aliens, tried to serve both sides; and a host of others—both human and alien. This is how it could happen— in a novel never to be forgotten!
Men first saw the invader as a series of dots on astronomical plates. It moved in a way that meant it was operating under power, heading from Saturn directly toward Earth. And since no life was possible on Saturn or its moons, the ship had to be a visitor from another star.
The aliens were coming!
Mankind's frantic efforts to signal the invader went unanswered. First contact came when the aliens blasted the Soviet space station and seized the survivors, following that by destroying every dam and major installation on Earth by a rain of asteroids from space. Then the Snouts descended on Kansas, demanding servile sur-render or death for all humans.
Thus begins a war of indescribable violence and incredible destruction, with the outcome in doubt until the final page.
Caught up in the conflict of this magnificently conceived and detailed novel are dozens of truly memorable characters: Harry, who crossed half a ruined continent to save another man's wife; Harpanet, the alien who gave his allegiance to humanity; Jenny, who brought the news of the invader and was caught up in the President's councils; Congressman Wes Dawson, who, captured by aliens, tried to serve both sides; and a host of others—both human and alien.
This is how it could happen— in a novel never to be forgotten!

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Go Tell the Spartans
Stranger, go and tell the SpartansThat we lie here, obedient to their commands. Since the late 20th century, the Soviet-American CoDominium had kept the peace, both on Earth and among the stars. But now the CoDominium is dying, and its death-throes will be terrible; already the nations arm for their final battle. With Earth doomed, mankind's sole hope for a future worth having rests on a planet called Sparta, a planet where American idealists have raised once more the banner of a liberty that has been forgotten amid the corruptions and tyrannies of Earth. The Spartans know that they must be strong to survive; that is why they hired John Christian Falkenberg and his Legion to train them. What the Spartans do not know is that Falkenberg's enemies have become their own—that Grand Senator Bronson's techno-ninja will follow the Legion to Sparta, and there wreak a terrible vengeance aimed at ending the Spartan experiment before it has fairly begun . . .
Stranger, go and tell the Spartans
That we lie here, obedient to their commands.
Since the late 20th century, the Soviet-American CoDominium had kept the peace, both on Earth and among the stars. But now the CoDominium is dying, and its death-throes will be terrible; already the nations arm for their final battle. With Earth doomed, mankind's sole hope for a future worth having rests on a planet called Sparta, a planet where American idealists have raised once more the banner of a liberty that has been forgotten amid the corruptions and tyrannies of Earth.
The Spartans know that they must be strong to survive; that is why they hired John Christian Falkenberg and his Legion to train them. What the Spartans do not know is that Falkenberg's enemies have become their own—that Grand Senator Bronson's techno-ninja will follow the Legion to Sparta, and there wreak a terrible vengeance aimed at ending the Spartan experiment before it has fairly begun . . .

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Higher Education
HIGHER EDUCATION When a misfired practical joke gets him kicked out of school, Rick Luban thinks he has nowhere to go but down. Instead, he gets a second chance—and a whole new life—when he signs up for a career in asteroid mining. Life in space proves more challenging than Rick expected. Competition is heated between the new recruits of Vanguard Mining, and the harsh realities of space allow absolutely no room for error. On his way to a brighter future, Rick faces ever more demanding tests, as well as the very real dangers of sabotage and murder....
HIGHER EDUCATION
When a misfired practical joke gets him kicked out of school, Rick Luban thinks he has nowhere to go but down. Instead, he gets a second chance—and a whole new life—when he signs up for a career in asteroid mining. Life in space proves more challenging than Rick expected. Competition is heated between the new recruits of Vanguard Mining, and the harsh realities of space allow absolutely no room for error. On his way to a brighter future, Rick faces ever more demanding tests, as well as the very real dangers of sabotage and murder....

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Imperial Stars 1: The Stars at War
For most of history, most of mankind has either lived under imperial rule or has wanted to; or has been locked in struggle with empire. It is true today. In this, the supposed age of democracy, both China and the Soviet Union have imperial governments. Both are expanding; between them they encompass more than half the populations of the world. Nor are things so stable at home. Many books, written by liberal and conservative alike, note the drift of the United States toward imperial forms. The President of the United States holds, with his red and gold telephones, control of more power than was ever held by any man throughout history.Blessing or curse, savior or destroyer: the shadow of empire falls across the Earth even in this enlightened age.

For most of history, most of mankind has either lived under imperial rule or has wanted to; or has been locked in struggle with empire. It is true today. In this, the supposed age of democracy, both China and the Soviet Union have imperial governments. Both are expanding; between them they encompass more than half the populations of the world. Nor are things so stable at home. Many books, written by liberal and conservative alike, note the drift of the United States toward imperial forms. The President of the United States holds, with his red and gold telephones, control of more power than was ever held by any man throughout history.
Blessing or curse, savior or destroyer: the shadow of empire falls across the Earth even in this enlightened age.


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Imperial Stars 2: Republic and Empire
Humans must have government. If they do not have it, they will create it. But what kind In Volume I of the Imperial Stars series best-selling author Jerry Pournelle set out to find the answer. His reluctant conclusion: that throughout history, no matter in what form they began, all governments become empires—or are conquered by them. From Babylon, to Persia, to Rome, to the U.S.S.R.: no matter how high the founding ideals, the end is ever tyranny. Or is there possibly one form of government that can withstand the curse of power and yet be strong enough to try conclusions with imperial legions . . . Democracies endure until the citizens care more for what the state can give them than for its ability to defend rich and poor alike; until they care more for their privileges than their responsibilities; until they learn they can vote themselves largess from the public treasury and use the state as an instrument for plundering, first, those who have wealth, then those who create it. The American people seem to be learning that fatal lesson. The last forty years have seen the United States reject the temptations of empire, but nearly succumb to the seductions of democracy. We have reached the abyss, but not yet taken the last step over it. The survival of freedom itself is at stake; and that future is by no means certain.

Humans must have government. If they do not have it, they will create it. But what kind In Volume I of the Imperial Stars series best-selling author Jerry Pournelle set out to find the answer. His reluctant conclusion: that throughout history, no matter in what form they began, all governments become empires—or are conquered by them. From Babylon, to Persia, to Rome, to the U.S.S.R.: no matter how high the founding ideals, the end is ever tyranny.
Or is there possibly one form of government that can withstand the curse of power and yet be strong enough to try conclusions with imperial legions . . .
Democracies endure until the citizens care more for what the state can give them than for its ability to defend rich and poor alike; until they care more for their privileges than their responsibilities; until they learn they can vote themselves largess from the public treasury and use the state as an instrument for plundering, first, those who have wealth, then those who create it.
The American people seem to be learning that fatal lesson. The last forty years have seen the United States reject the temptations of empire, but nearly succumb to the seductions of democracy. We have reached the abyss, but not yet taken the last step over it. The survival of freedom itself is at stake; and that future is by no means certain.


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Imperial Stars 3: The Crash of Empire
Empires do not grow old gracefully. As the edifice of ancient government succumbs to entropy, as civil war reigns, and upstart nations encroach upon the elder government's prerogatives and borders, the result is indeed "interesting times," the times of interstellar Huns locked in mortal combat with Imperial storm troopers. The times of THE CRASH OF EMPIRE

Empires do not grow old gracefully. As the edifice of ancient government succumbs to entropy, as civil war reigns, and upstart nations encroach upon the elder government's prerogatives and borders, the result is indeed "interesting times," the times of interstellar Huns locked in mortal combat with Imperial storm troopers. The times of
THE CRASH OF EMPIRE


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Reluctantly volunteering for a dangerous mission, Captain Rick Galloway and his men are cut off in hostile territory when the CIA pulls out their support, an event that is further complicated when an alien spaceship arrives.


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Lord of Janissaries
Janissaries Some days it just didn't pay to be a soldier. Captain Rick Galloway and his men had been talked into volunteering for a dangeorus mission‑‑only to be ruthlessly abandoned when faceless CIA higher‑ups pulled the plug on the operation. They were cut off in hostile teritory, with local troops and their Cuban "advisors" rapidly closing in. And then the alien spaceship landed... Clan and Crown and Storms of Victory He didn't want to conquer the world. He had to. Captain Rick Galloway, formerly of the US Army, more recently a mercenary commander, was now Lord Rick on the planet Tran. Rescued by an alien spaceship from certain death when a mercenary assignment went sour, he and his men were dropped on a world distant from Earth, but inhabited by humans transplanted in the past from medieval Europe, from Imperial Rome, and from other now‑vanished nations. Now the time of the Demon Star approaches, whose close approach and fierce heat will render much of Tran uninhabitable. To survive this fiery apocalypse, the warring nations of Tran must be united. Lord Rick doesn't want to conquer the world, but the alternative is certain extinction!
Janissaries
Some days it just didn't pay to be a soldier. Captain Rick Galloway and his men had been talked into volunteering for a
dangeorus mission‑‑only to be ruthlessly abandoned when faceless CIA higher‑ups pulled the plug on the operation.
They were cut off in hostile teritory, with local troops and their Cuban "advisors" rapidly closing in. And then the alien
spaceship landed...
Clan and Crown and Storms of Victory
He didn't want to conquer the world. He had to. Captain Rick Galloway, formerly of the US Army, more recently a
mercenary commander, was now Lord Rick on the planet Tran. Rescued by an alien spaceship from certain death when
a mercenary assignment went sour, he and his men were dropped on a world distant from Earth, but inhabited by
humans transplanted in the past from medieval Europe, from Imperial Rome, and from other now‑vanished nations.
Now the time of the Demon Star approaches, whose close approach and fierce heat will render much of Tran uninhabitable. To survive this fiery apocalypse, the warring nations of Tran must be united. Lord Rick doesn't want to conquer the world, but the alternative is certain extinction!

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Mamelukes
THE FINAL NOVEL BY LEGENDARY AUTHOR JERRY POURNELLE, WITH CONTRIBUTIONS FROM NEW YORK TIMES BEST-SELLING AUTHOR DAVID WEBER AND AUTHOR'S SON PHILLIP POURNELLE NO REST FOR THE WEARY Rick Galloway's still not sure what inspired him to volunteer to fight Cubans in Angola, and he certainly never expected to end his African adventure shanghaied by a flying saucer when his CIA superiors cut him and his men adrift as the Cubans overran their final position. He didn't expect to end up on the planet Tran, God only knew how many light-years from Earth, raising drugs for an alien cartel under the auspices—more or less—of a galactic civilization administered and run by a slave class of humans for their alien masters, either. But he did. And since then, he's survived mutinies, civil wars, battles against Byzantine "Romans," medieval knights, and Mongol raiders on a world where catastrophic "climate change" races unchecked through a 600-year cycle. Along the way he's found love, lost it, found it again, and become a great noble . . . all the while knowing his alien "employers" will probably nuke his people back into the Stone Age when they're done. He's managed his impossible balancing act for 13 years. He's lost people he cared about, been forced to do things he's hated, and tried along the way to make life better for the people trapped on Tran with him, and he's tired. So tired. But now, everything has changed . . . again. New Starmen have arrived on Tran, with dangerous gifts and star weapons of their own. Everything Rick Galloway thought he knew about his mission on Tran is about to be turned on its head. And everyone expects him to fix it.
THE FINAL NOVEL BY LEGENDARY AUTHOR JERRY POURNELLE, WITH CONTRIBUTIONS FROM NEW YORK TIMES BEST-SELLING AUTHOR DAVID WEBER AND AUTHOR'S SON PHILLIP POURNELLE
NO REST FOR THE WEARY
Rick Galloway's still not sure what inspired him to volunteer to fight Cubans in Angola, and he certainly never expected to end his African adventure shanghaied by a flying saucer when his CIA superiors cut him and his men adrift as the Cubans overran their final position.
He didn't expect to end up on the planet Tran, God only knew how many light-years from Earth, raising drugs for an alien cartel under the auspices—more or less—of a galactic civilization administered and run by a slave class of humans for their alien masters, either.
But he did. And since then, he's survived mutinies, civil wars, battles against Byzantine "Romans," medieval knights, and Mongol raiders on a world where catastrophic "climate change" races unchecked through a 600-year cycle. Along the way he's found love, lost it, found it again, and become a great noble . . . all the while knowing his alien "employers" will probably nuke his people back into the Stone Age when they're done.
He's managed his impossible balancing act for 13 years. He's lost people he cared about, been forced to do things he's hated, and tried along the way to make life better for the people trapped on Tran with him, and he's tired. So tired.
But now, everything has changed . . . again. New Starmen have arrived on Tran, with dangerous gifts and star weapons of their own. Everything Rick Galloway thought he knew about his mission on Tran is about to be turned on its head.
And everyone expects him to fix it.

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Prince of Sparta
THE HELOT WAR—PART II Together the new Royal Spartan Army and its instructors, the 5th Battalion of Falkenberg's Mercenary Legion, have defeated the initial assault of Grand Senator Bronson's terrorist hordes and their techno-ninja allies. But Bronson's hatred of Sparta and the Legion was as strong as ever; thanks to his limitless wealth and high office, the Helots were able to reform, retreat—and fight again. This time they are doing better. Besieged within, blockaded by the CoDominium without, Sparta grimly fights to preserve its precious experiment in liberty. But just as it seems that the Spartans and their allies might prevail, Bronson has supplied his minions with a battle plan that will bring something worse than a Helot victory: Codename Endlosung-Final Solution.
THE HELOT WAR—PART II
Together the new Royal Spartan Army and its instructors, the 5th Battalion of Falkenberg's Mercenary Legion, have defeated the initial assault of Grand Senator Bronson's terrorist hordes and their techno-ninja allies. But Bronson's hatred of Sparta and the Legion was as strong as ever; thanks to his limitless wealth and high office, the Helots were able to reform, retreat—and fight again.
This time they are doing better.
Besieged within, blockaded by the CoDominium without, Sparta grimly fights to preserve its precious experiment in liberty. But just as it seems that the Spartans and their allies might prevail, Bronson has supplied his minions with a battle plan that will bring something worse than a Helot victory: Codename Endlosung-Final Solution.

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Red Dragon
For Sale: Secrets. No offer too small No deal too dirty—or too dangerous Just when Paul Crane thought he'd gotten rid of the CIA... they're back.There are two kinds of outlaws, and Crane is the patriotic kind. If he can help smash a Chinese spy ring by playing traitor, so be it. The problem is, the CIA neglected to tell the FBI he's just playing. And they're playing for keeps... DON'T MISS THE AUTHOR'S RED HEROIN

For Sale: Secrets.
No offer too small No deal too dirty—
or too dangerous
Just when Paul Crane thought he'd gotten rid of the CIA... they're back.
There are two kinds of outlaws, and Crane is the patriotic kind. If he can help smash a Chinese spy ring by playing traitor, so be it.
The problem is, the CIA neglected to tell the FBI he's just playing. And they're playing for keeps...
DON'T MISS THE AUTHOR'S RED HEROIN


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Red Heroin
Wanted: Single man. West Coast native. Independent. Intelligent. Must be able to handle boat, car, gun. A Red Chinese espionage operation is looking for a few good men. So is the CIA, which must infiltrate and destroy the Reds before they get started. Enter Paul Crane. Rebellious, but hip enough to know which side he's on. Paul won't get rich in this job but he sure as hell won't get bored. It's the most dangerous sting of the century and he's the stinger . . . FIRST IN A TWO NOVEL ESPIONAGE ADVENTURE SERIES COMING SOON: RED DRAGON

Wanted: Single man. West Coast native. Independent. Intelligent. Must be able to handle boat, car, gun.
A Red Chinese espionage operation is looking for a few good men.
So is the CIA, which must infiltrate and destroy the Reds before they get started.
Enter Paul Crane. Rebellious, but hip enough to know which side he's on.
Paul won't get rich in this job but he sure as hell won't get bored. It's the most dangerous sting of the century and he's the stinger . . .
FIRST IN A TWO NOVEL ESPIONAGE ADVENTURE SERIES
COMING SOON: RED DRAGON


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Starborn & Godsons
THE LONG-AWAITED CONCLUSION OF THE HEOROT SERIES FROM GENRE LEGENDS LARRY NIVEN, JERRY POURNELLE, AND STEVEN BARNES Avalon was thriving. The cold sleep colonists from Earth had settled on a verdant, livable world. The fast and cunning predators humans named "grendels" were under control, and the mainland outposts well established. Avalon's new mainland hydroelectric power station was nearly complete, and when on-line would compensate for the nuclear power systems lost in the Grendel Wars. Humans would have power, and with power came the ability to make all the necessities for life. They would survive. They would not survive as a spacefaring people. What they were losing faster than they knew was the ability to get to space. But unbeknownst to the planet-bound humans, something was moving out there in the stars, decelerating at a rate impossible for a natural object. And its destination was Avalon. The most probable origin was Earth's Solar System. This is a novel of first contact—between the human Starborn and the self-named Godsons who followed on, between the first generation of Avalon born humans and their descendants, and between humans and the almost ineffably alien species native to their new world. . . .
THE LONG-AWAITED CONCLUSION OF THE HEOROT SERIES FROM GENRE LEGENDS LARRY NIVEN, JERRY POURNELLE, AND STEVEN BARNES
Avalon was thriving. The cold sleep colonists from Earth had settled on a verdant, livable world. The fast and cunning predators humans named "grendels" were under control, and the mainland outposts well established. Avalon's new mainland hydroelectric power station was nearly complete, and when on-line would compensate for the nuclear power systems lost in the Grendel Wars. Humans would have power, and with power came the ability to make all the necessities for life. They would survive.
They would not survive as a spacefaring people.
What they were losing faster than they knew was the ability to get to space. But unbeknownst to the planet-bound humans, something was moving out there in the stars, decelerating at a rate impossible for a natural object. And its destination was Avalon. The most probable origin was Earth's Solar System.
This is a novel of first contact—between the human Starborn and the self-named Godsons who followed on, between the first generation of Avalon born humans and their descendants, and between humans and the almost ineffably alien species native to their new world. . . .

SKU: 9781982124489
$6.99

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Starswarm
Kip has a secret. A young boy who lives with his uncle at Starswarm Station research outpost on planet Paradise, he has heard a voice in his head for as long as he can remember. The voice guides him in all his decisions, helping him through situations with useful information and helpful insight. One day, finally daring to ask the voice some tough questions, Kip discovers that his computer scientist parents implanted an artificial intelligence chip in his skull, which connects with a powerful mainframe computer via satellite. He also learns that his parents died under suspicious circumstances. And that his very existence is a well-kept secret that will soon come to light, putting his own life and the whole of outpost Starswarm in grave danger. "Page-turning action and suspense, good characterization, and convincing setting."—The Denver Post on The Legacy of Heorot "Heart-pounding excitement....A story as relentless as the great white shark of Jaws . . . . A page-turner."—Locus on The Legacy of Heorot

Kip has a secret. A young boy who lives with his uncle at Starswarm Station research outpost on planet Paradise, he has heard a voice in his head for as long as he can remember. The voice guides him in all his decisions, helping him through situations with useful information and helpful insight. One day, finally daring to ask the voice some tough questions, Kip discovers that his computer scientist parents implanted an artificial intelligence chip in his skull, which connects with a powerful mainframe computer via satellite. He also learns that his parents died under suspicious circumstances. And that his very existence is a well-kept secret that will soon come to light, putting his own life and the whole of outpost Starswarm in grave danger.
"Page-turning action and suspense, good characterization, and convincing setting."
—The Denver Post on The Legacy of Heorot
"Heart-pounding excitement....A story as relentless as the great white shark of Jaws . . . . A page-turner."
—Locus on The Legacy of Heorot


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The Best of Jerry Pournelle
SHORT STORIES BY A MASTER OF SCIENCE FICTION! Includes over a dozen stories by SF legend Jerry Pournelle, and remembrances by Pournelle collaborators and admirers. For the better part of five decades, Jerry Pournelle's name has been synonymous with hard-hitting science fiction. His Falkenberg's Legion stories and Janissaries series helped define the military sf genre, as did his work as editor on the There Will Be War series of anthologies. With frequent collaborator Larry Niven, he co-wrote the genre-defining first contact novel The Mote in God's Eye, which was praised by Robert A. Heinlein as "possibly the greatest science fiction novel I have ever read." Now, for the first time, all of Pournelle's best short work has been collected in a single volume. Herein you will find over a dozen short stories, each with a new introduction by editor and longtime Pournelle assistant John F. Carr, as well as essays and remembrances by Pournelle collaborators and admirers.
SHORT STORIES BY A MASTER OF SCIENCE FICTION! Includes over a dozen stories by SF legend Jerry Pournelle, and remembrances by Pournelle collaborators and admirers.
For the better part of five decades, Jerry Pournelle's name has been synonymous with hard-hitting science fiction. His Falkenberg's Legion stories and Janissaries series helped define the military sf genre, as did his work as editor on the There Will Be War series of anthologies. With frequent collaborator Larry Niven, he co-wrote the genre-defining first contact novel The Mote in God's Eye, which was praised by Robert A. Heinlein as "possibly the greatest science fiction novel I have ever read."
Now, for the first time, all of Pournelle's best short work has been collected in a single volume. Herein you will find over a dozen short stories, each with a new introduction by editor and longtime Pournelle assistant John F. Carr, as well as essays and remembrances by Pournelle collaborators and admirers.

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