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The Only Game in Town

Poul Anderson

If you're going to have people traveling back in time and changing the present by altering the past, then it makes sense that eventually an organization would evolve to try to stop them. That's the premise behind Poul Anderson's famous Time Patrol" stories, such as the taut and fast-paced adventure that follows, in which it's demonstrated that even those who enforce the rules sometimes have to know when to break them …

One of the best-known writers in science fiction, the late Poul Anderson made his first sale in 1947, while he was still in college, and in the course of his subsequent fifty-four-year career published almost a hundred books (in several different fields, as Anderson wrote historical novels, fantasies, and mysteries, in addition to SF), sold hundreds of short pieces to every conceivable market, and won seven Hugo Awards, three Nebula Awards, and the Tolkein Memorial Award for life achievement.

In spite of his high output of fiction, Anderson somehow managed to maintain an amazingly high standard of literary quality as well, and by the mid '60s was also on his way to becoming one of the most honored and respected writers in the genre. At one point during this period (in addition to nonrelated work, and lesser series such as the "Hoka" stories he was writing in collaboration with Gordon R. Dickson), Anderson was running three of the most popular and prestigious series in science fiction all at the same time: the Technic History series detailing the exploits of the wily trader Nicholas Van Rijn (which includes novels such as The Man Who Counts, The Trouble Twisters, Satan's World, Mirkheim, The People of the Wind, and collections such as Trader to the Stars and The Earth Book of Stormgate); the extremely popular series relating the adventures of interstellar secret agent Dominic Flandry, probably the most successful attempt to cross science fiction with the spy thriller, next to Jack Vance's Demon Princes novels (the Flandry series includes novels such as A Circus of Hells, The Rebel Worlds, The Day of Their Return, Flandry of Terra, A Knight of Ghosts and Shadows, A Stone in Heaven, and The Game of Empire, and collections such as Agent of the .Terran Empire); and, my own personal favorite, a series that took us along on assignment with the agents of the Time Patrol (including the collections The Guardians of Time, Time Patrolman, The Shield of Time, and The Time Patrol).

When you add to this amazing collection of memorable titles the impact of the best of Anderson's nonseries novels, work such as Brain Wave, Three Hearts and Three Lions, The Night Face, The Enemy Stars, and The High Crusade, all of which was being published in addition to the series books, it becomes clear that Anderson dominated the late '50s and the pre—New Wave '60s in a way that only Robert A. Heinlein, Isaac Asimov, and Arthur C. Clarke could rival. Anderson, in fact, would continue to be an active and dominant figure for the rest of the twentieth century and on into the next, continuing to produce strong and innovative work until the very end of his life, winning the John W. Campbell Award for his novel Genesis just months before his death in 2001.

Anderson's other books (among manyothers) include: The Broken Sword, Tau Zero, A Midsummer Tempest, Orion Shall Rise, The Boat of a Million Years, Harvest of Stars, The Fleet of Stars, Starfarers, and Operation Luna. His short work has been collected in The Queen of Air and Darkness and Other Stories, Fantasy, The Unicorn Trade (with Karen Anderson), Past Times, The Best of Poul Anderson, Explorations, and All One Universe. Anderson died in 2001. The last book published in his lifetime was the novel Genesis. Two novels, Mother of Kings and For Love and Glory, and a new collection, Going For Infinity, have been published posthumously.


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